Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Restart oscillator in javascript

I'm trying to make oscillator play when mouse is on canvas and stop when it's not. However, with current code, it works just once after loading page, when mouse is on canvas second time error occurs:

"Uncaught InvalidStateError: Failed to execute 'start' on 'OscillatorNode': cannot call start more than once.

var ac = new window.AudioContext() || new window.webkitAudioContext();
var osc = ac.createOscillator();
var canvas1 = document.getElementById("canvas1");
canvas1.addEventListener("mouseover", playosc); 
canvas1.addEventListener("mouseout", stoposc); 

function playosc() {
    osc.frequency.value = 440;
    osc.connect(ac.destination);
    osc.start();
}

function stoposc() {
    osc.stop();
}

How to restart oscillator? Thanks.


1 Answers

You would need to create an Oscillator object each time as the OscillatorNodes are not reusable. Example:

var canvas1 = document.getElementById("canvas1");
canvas1.addEventListener("mouseover", playosc); 
canvas1.addEventListener("mouseout", stoposc); 

var ac = new window.AudioContext() || new window.webkitAudioContext();
var osc;

function playosc() {
    osc = ac.createOscillator()
    osc.frequency.value = 440;
    osc.connect(ac.destination);
    osc.start();
}

function stoposc() {
    osc.stop();
}

Please refer to this excellent blog post for more guidance.

like image 105
m-a-r-c-e-l-i-n-o Avatar answered Nov 04 '25 05:11

m-a-r-c-e-l-i-n-o



Donate For Us

If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!