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Random enum generation

Tags:

c#

autofixture

I'd like AutoFixture to use a random value of an enum whenever that enum is included in a type I'm trying to create. Basically the same as this https://github.com/AutoFixture/AutoFixture/issues/360 but for enums.

I tried the following but AutoFixture tries creating the enum instead of the type requested and can't cast it.

public class RandomEnumSequenceGenerator<T> : ISpecimenBuilder where T : struct
{
    private static Random _random = new Random();
    private Array _values;

    public RandomEnumSequenceGenerator()
    {
        if (!typeof(T).IsEnum)
        {
            throw new ArgumentException("T must be an enum");
        }
        _values = Enum.GetValues(typeof(T));
    }

    public object Create(object request, ISpecimenContext context)
    {
        var index = _random.Next(0, _values.Length - 1);
        return _values.GetValue(index);
    }
}

I then use it in my BaseUnitTest class like this

    public class BaseUnitTestClass
    {
        internal static Fixture _fixture = new Fixture();

        public BaseUnitTestClass()
        {               
            _fixture.Customizations.Add(new RandomEnumSequenceGenerator<TableType>());
        }

I pulled down the source code and noticed that it loops through the composedBuilders and only the last one (the RandomEnumSequenceGenerator) satisfies the contract, it then creates a TableType enum value and tries to cast it as the actual class I'm trying to create which throws an exception.

The exception message is as follows

at Ploeh.AutoFixture.SpecimenFactory.Create[T](ISpecimenContext context, T seed) at Ploeh.AutoFixture.SpecimenFactory.Create[T](ISpecimenContext context) at Ploeh.AutoFixture.SpecimenFactory.Create[T](ISpecimenBuilder builder) at UnitTests.Unit.BaseUnitTestClass.GetRandomT in mypath\BaseUnitTestClass.cs:line 49 Result Message: System.InvalidCastException : Unable to cast object of type 'MyNamespace.TableType' to type 'MyNameSpace.AssumptionChangeCriteria'.

AssumptionChangeCriteria has a property of type TableType which is an enum.

where GetRandom<T> is as follows

return _fixture.Create<T>();
like image 220
reggaeguitar Avatar asked May 25 '26 12:05

reggaeguitar


1 Answers

Your version of RandomEnumSequenceGenerator<T> doesn't check the request, so it just responds to any request, even if it isn't a request for the type it customises.

The easiest fix is probably something like this:

public class RandomEnumSequenceGenerator<T> : ISpecimenBuilder where T : struct
{
    private static Random _random = new Random();
    private Array _values;

    public RandomEnumSequenceGenerator()
    {
        if (!typeof(T).IsEnum)
        {
            throw new ArgumentException("T must be an enum");
        }
        _values = Enum.GetValues(typeof(T));
    }

    public object Create(object request, ISpecimenContext context)
    {
        var t = request as Type;
        if (t == null || t != typeof(T))
            return new NoSpecimen();

        var index = _random.Next(0, _values.Length - 1);
        return _values.GetValue(index);
    }
}

I haven't tried to compile and test this, so you may have to tweak it a bit, but it should demonstrate the gist of what you'll have to do.

like image 125
Mark Seemann Avatar answered May 28 '26 01:05

Mark Seemann



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