I'm just starting to learn RabbitMQ so forgive me if my question is very basic.
My problem is actually the same with the one posted here: RabbitMQ - Does one consumer block the other consumers of the same queue?
However, upon investigation, i found out that manual acknowledgement prevents other consumers from getting a message from the queue - blocking state. I would like to know how can I prevent it. Below is my code snippet.
...
var message = receiver.ReadMessage();
Console.WriteLine("Received: {0}", message);
// simulate processing
System.Threading.Thread.Sleep(8000);
receiver.Acknowledge();
public string ReadMessage()
{
bool autoAck = false;
Consumer = new QueueingBasicConsumer(Model);
Model.BasicConsume(QueueName, autoAck, Consumer);
_ea = (BasicDeliverEventArgs)Consumer.Queue.Dequeue();
return Encoding.ASCII.GetString(_ea.Body);
}
public void Acknowledge()
{
Model.BasicAck(_ea.DeliveryTag, false);
}
I modify how I get messages from the queue and it seems blocking issue was fixed. Below is my code.
public string ReadOneAtTime()
{
Consumer = new QueueingBasicConsumer(Model);
var result = Model.BasicGet(QueueName, false);
if (result == null) return null;
DeliveryTag = result.DeliveryTag;
return Encoding.ASCII.GetString(result.Body);
}
public void Reject()
{
Model.BasicReject(DeliveryTag, true);
}
public void Acknowledge()
{
Model.BasicAck(DeliveryTag, false);
}
Going back to my original question, I added the QOS and noticed that other consumers can now get messages. However some are left unacknowledged and my program seems to hangup. Code changes are below:
public string ReadMessage()
{
Model.BasicQos(0, 1, false); // control prefetch
bool autoAck = false;
Consumer = new QueueingBasicConsumer(Model);
Model.BasicConsume(QueueName, autoAck, Consumer);
_ea = Consumer.Queue.Dequeue();
return Encoding.ASCII.GetString(_ea.Body);
}
public void AckConsume()
{
Model.BasicAck(_ea.DeliveryTag, false);
}
In Program.cs
private static void Consume(Receiver receiver)
{
int counter = 0;
while (true)
{
var message = receiver.ReadMessage();
if (message == null)
{
Console.WriteLine("NO message received.");
break;
}
else
{
counter++;
Console.WriteLine("Received: {0}", message);
receiver.AckConsume();
}
}
Console.WriteLine("Total message received {0}", counter);
}
I appreciate any comments and suggestions. Thanks!
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With