I have a savegame file called mysave.sav and I want to add data to this file if the file already exists. If the file doesn't exists, I want to create the file and then add the data.
Adding data works fine. But appending data overwrites existing data. I followed the instructions of axtavt here (PrintWriter append method not appending).
    String savestr = "mysave.sav"; 
    File f = new File(savestr);
    PrintWriter out = new PrintWriter(savestr);
    if ( f.exists() && !f.isDirectory() ) {
        out = new PrintWriter(new FileOutputStream(new File(savestr), true));
        out.append(mapstring);
        out.close();
    }
    else {
        out.println(mapstring);
        out.close();
    }
where mapstring is the string I want to append. Can you help me? Thank you!
Once you call PrintWriter out = new PrintWriter(savestr); the file is created if doesn't exist hence first check for file existence then initialize it.
As mentioned in it's Constructor Docmentation as well that says:
If the file exists then it will be truncated to zero size; otherwise, a new file will be created.
Since file is created before calling f.exists() hence it will return true always and ìf block is never executed at all.
Sample code:
String savestr = "mysave.sav"; 
File f = new File(savestr);
PrintWriter out = null;
if ( f.exists() && !f.isDirectory() ) {
    out = new PrintWriter(new FileOutputStream(new File(savestr), true));
}
else {
    out = new PrintWriter(savestr);
}
out.append(mapstring);
out.close();
For better resource handling use Java 7 - The try-with-resources Statement
You can also use BufferedWriter:
    System.out.println("Enter text to input:  ");
    String textToAppend = input.nextLine();
 
    //Set true for append mode
    BufferedWriter writer = new BufferedWriter(
    new FileWriter("C:\\folder 1\\filename.txt", true));    
    writer.write(textToAppend);
    writer.close();
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