I am doing some sort of drawing software in WPF, and I have certain visual elements in a Canvas like for example Rectangles and Lines. I have implemented dragging of those elements around the Canvas to move them. The motion must be aligned to pixels, I read WPF uses points and not pixels so it has become a concern of mine to know whether my lines or rectangles are aligned to pixels. I tried using SnapsToPixels, but I'm not sure it will do the trick, or if it will do it when I'm moving the visuals around.
Finally, I must implement moving visuals with the keyboard, a single cursor stroke means move the visual exactly one pixel, how can I do this from the code behind? I assume doing something like:
Canvas.SetLeft(visual) = Canvas.GetLeft(visual) + 1;
Will only add one point to its position, and not one pixel, how can I move exactly one pixel in the Canvas?
Thank you very much.
It might help to use SnapToDevicePixels for your canvas.
Is this what you are looking for?
Matrix m =
PresentationSource.FromVisual(Application.Current.MainWindow)
.CompositionTarget.TransformToDevice;
double pixelSizeX = m.M11;
double pixelSizeY = m.M22;
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With