I'm trying to overload the << operator. I'm expecting the output to be InitializingHello WorldOut but it is just outputting Hello World. I can't figure out what is wrong with my code. Thanks for your help.
#include <iostream>
using namespace std;
ostream &operator << (ostream &out, const char* &s)
{
out << "Initializing" << s << "Out";
return out;
}
void main() {
cout << "Hello World" << endl;
system("Pause");
}
"Hello World" is actually of type const char[12], which can decay into an r-value (temporary) of type const char *, but your function takes a reference to a const char*, and as you may know, you cannot bind a reference to a non-const r-value. So your operator is not called, but instead the standard ostream &operator << (ostream &out, const char* s) is.
PS. Please do not write void main(). It should be int main() unless you are in an embedded system (not likely).
There already is an overload for << with the exact same prototype. The compiler cannot decide which to use...
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