I created an empty Win32 application in visual studio 2012. Afterwards, I setup the OpenGL and GLU libraries (glut32.lib OpenGL32.Lib) through Configuration Properties -> Linker -> Input -> Additional Dependencies. I have the libraries imported, yet the linker seems to tell me that it can't find some of the GLU methods, as the title sugests, _gluLookAt and _gluPerspctive. What could I be missing?
Add glu32.lib to your "Additional Dependencies" list.
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