My class Game has a member EntityManager entityManager_.
The class EntityManager has a private member Player player_ and the public getter function Player &EntityManager::getPlayer() which returns player_.
The class Player has for example the functions void startMoving() and sf::Vector2f getPosition() const.
Now, I can without problems call entityManager_.getPlayer().startMoving(); from within my Game class, but when I try for example the following code to get the player's position:
sf::Vector2f playerPosition = entityManager_.getPlayer().getPosition();
I get the following error:
IntelliSense:
EntityManager Game::entityManager_
Error: the object has type qualifiers that are not compatible with the member function
object type is: const EntityManager
Output:
game.cpp(261): error C2662: 'EntityManager::getPlayer' : cannot convert 'this' pointer from 'const EntityManager' to 'EntityManager &'
Conversion loses qualifiers
I tried removing the const from the player's getPosition function but nothing changed.
I know it probably has something to do with the const but I can't figure out what to change! Could someone please help me?
The error message is quite explicit:
game.cpp(261): error C2662: 'EntityManager::getPlayer' :
cannot convert 'this' pointer from 'const EntityManager' to
'EntityManager &'
Conversion loses qualifiers
In the context where you are calling getPlayer the object/reference is const. You cannot call a non-const member function on a const object or through a const reference or pointer to const.
Because the error refers to this, the most likely reason is that this code is inside a member function that is const.
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