I have this problem only on android 4+. When I try on lower versions it seems to work ok.
I want to make a number picker in the range from -30 to 30.
I try to do it this way:
mypicker = (NumberPicker) findViewById(R.id.picker);
String[] values = new String[61];
for (int i = 0; i < 61; i++) {
int value = 30 - i;
values[i] = (value >= 0 ? "+ " : "- ") + Integer.toString(Math.abs(value));
}
mypicker.setMinValue(0);
mypicker.setMaxValue(60);
mypicker.setDisplayedValues(values);
mypicker.setDescendantFocusability(TimePicker.FOCUS_BLOCK_DESCENDANTS);
mypicker.setValue(30 - myValue);
And it works except one strange thing. When I select 1, 2 or 3 and then tap on the selected value several times, it changes +1 to +19, +2 to +29 and +3 to +30. All other numbers work ok.
Can anyone help me with this? I really don’t know why this happens and can’t google any answers.

I am seeing the same issue. I am implementing a custom time picker with minute values in 5 minute increments (which cannot be done with stock time picker as far as I can tell.)
For the left hand picker I initialize display values as: "12", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11"
If I set the value to 1 ("1") and tap on it, it toggles between "12" and "1". I have analyzed the NumberPicker.onTouch code and I see this:
case MotionEvent.ACTION_UP: {
removeBeginSoftInputCommand();
removeChangeCurrentByOneFromLongPress();
mPressedStateHelper.cancel();
VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000, mMaximumFlingVelocity);
int initialVelocity = (int) velocityTracker.getYVelocity();
if (Math.abs(initialVelocity) > mMinimumFlingVelocity) {
fling(initialVelocity);
onScrollStateChange(OnScrollListener.SCROLL_STATE_FLING);
} else {
int eventY = (int) event.getY();
int deltaMoveY = (int) Math.abs(eventY - mLastDownEventY);
long deltaTime = event.getEventTime() - mLastDownEventTime;
if (deltaMoveY <= mTouchSlop && deltaTime < ViewConfiguration.getTapTimeout()) {
if (mShowSoftInputOnTap) {
mShowSoftInputOnTap = false;
showSoftInput();
} else {
My theory is that the showSoftInput method is the culprit. I can find no way to prevent showSoftInput except by override the onTouch method. So I created a derived class to test:
public class FPNumberPicker extends NumberPicker {
public FPNumberPicker(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public FPNumberPicker(Context context, AttributeSet attrs) {
super(context, attrs);
}
public FPNumberPicker(Context context) {
super(context);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_UP: {
return false;
}
}
return super.onTouchEvent(event);
}
}
So now the tapping stops the number issue, but there are of course other worse side effects. So please don't take the above as a solution, it is simply to confirm my suspicion.
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