When I run the Metal sample projects on iPhone5/iOS8 they fail here:
m_Device = MTLCreateSystemDefaultDevice();
if(!m_Device)
{
NSLog(@">> ERROR: Failed creating a default system device!");
return NO;
}
MTLCreateSystemDefaultDevice() returns id 0x0 instead of a valid id <MTLDevice>.
Does anyone else have this problem?
Metal is only available on A7 devices.
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