For over a month I'm struggling with a very annoying memory leak issue and I have no clue how to solve it.
I'm writing a general purpose web crawler based on: http, async, cheerio and nano. From the very beginning I've been struggling with memory leak which was very difficult to isolate. I know it's possible to do a heapdump and analyse it with Google Chrome but I can't understand the output. It's usually a bunch of meaningless strings and objects leading to some anonymous functions telling me exactly nothing (it might be lack of experience on my side).
Eventually I came to a conclusion that the library I had been using at the time (jQuery) had issues and I replaced it with Cheerio. I had an impression that Cheerio solved the problem but now I'm sure it only made it less dramatic.
You can find my code at: https://github.com/lukaszkujawa/node-web-crawler. I understand it might be lots of code to analyse but perhaps I'm doing something stupid which can be obvious strait away. I'm suspecting the main agent class which does HTTP requests https://github.com/lukaszkujawa/node-web-crawler/blob/master/webcrawler/agent.js from multiple "threads" (with async.queue).
If you would like to run the code it requires CouchDB and after npm install do:
$ node crawler.js -c conf.example.json
I know that Node doesn't go crazy with garbage collection but after 10min of heavy crawling used memory can go easily over 1GB.
(tested with v0.10.21 and v0.10.22)
For what it's worth, Node's memory usage will grow and grow even if your actual used memory isn't very large. This is for optimization on behalf of the V8 engine. To see your real memory usage (to determine if there is actually a memory leak) consider dropping this code (or something like it) into your application:
setInterval(function () {
if (typeof gc === 'function') {
gc();
}
applog.debug('Memory Usage', process.memoryUsage());
}, 60000);
Run node --expose-gc yourApp.js. Every minute there will be a log line indicating real memory usage immediately after a forced garbage collection. I've found that watching the output of this over time is a good way to determine if there is a leak.
If you do find a leak, the best way I've found to debug it is to eliminate large sections of your code at a time. If the leak goes away, put it back and eliminate a smaller section of it. Use this method to narrow it down to where the problem is occurring. Closures are a common source, but also check for anywhere else references may not be cleaned up. Many network applications will attach handlers for sockets that aren't immediately destroyed.
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