I am trying to implement Malloc manually in a C project. Here is my code:
void *Mem_Alloc(int size) {
struct Node *p, *prevp = head;
if (fitPolicy == P_BESTFIT) {
}
if (fitPolicy == P_FIRSTFIT) {
for (p = prevp->next; ;prevp = p, p = p->next) {
if (p->size >= size) {
if (p->size == size)
prevp->next = p->next;
else {
p->size -= size;
p += p->size;
// p->size = size;
}
head = prevp;
return (void *)(p+1);
}
if (p == head) {
return NULL;
}
}
}
if (fitPolicy == P_WORSTFIT) {
}
return NULL;
}
Basically, I call mmap in another method called Mem_Init; then, the returned memory map is pointed to by the variable head.
I always get a segmentation fault on the commented part in the middle of Mem_Alloc. I do not know why. Could you guys help me with this? Some hints?
ughoavgfhw has the right direction, but casting lvalue is not appropriate.
You can use:
void * tmp_p = (void *)p;
tmp_p += p->size;
p = (struct Node *)tmp_p;
It's impossible to tell for sure, but this is most likely because you are expecting p += p->size to increment p by p->size bytes. In reality, this would increment it by p->size times the size of *p. If the size you are trying to allocate is less than half the size of the memory you have available, this would move the pointer past the end even if *p is only 2 bytes.
To fix this, you should cast your pointer to a character pointer for the addition.
((char*)p) += p->size;
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