Just recently started C++ programming for micro-controllers, and I've ran into situations* where it would be convenient to have a non-static const field on a struct that is always guaranteed to have a fixed value (same for every instance of the sturct, ever).
Given a struct
struct S {
const uint8_t c; // Should always be 42
char v;
uint32_t arr[4];
}
I'd like c to be a constant value, and the same constant value every time. I would love to be able to use the convenience of brace initializer lists, for setting v and the members of arr like
S some_var = {'v', { 0, 1, 2, 3 } };
Since I'd like c to be a constant, I'm under the impression that I have to use an initializer list for setting c, such as S() : c(42) {}, which works just fine, as long as I don't try to also initialize arr, in which case I'm lost on how the list should look like. Is this doable using C++11? (Also interested in an answer if this is not doable in C++11, but in some newer standard.)
Example code:
#include <stdio.h>
#include <stdint.h>
struct S {
const uint8_t c; // Should always be 42 on every instance
// of the struct due to hardware shenanigance
// (i.e. this struct is the representation of a register value)
char v;
uint32_t arr[4];
// This allows using "S s1;"
S() : c(42), v('a'), arr{} {}
// This allows using "S s2 = { 'v', 0, 1, 2, 3 };" works but it's clumsy:
S(uint32_t v, uint32_t arr0, uint32_t arr1, uint32_t arr2, uint32_t arr3) :
c(42), v(v), arr{ arr0, arr1, arr2, arr3 } {}
// I would like to do something along the lines of "S s2 = { 'v', { 0, 1, 2, 3 } };":
// S(uint32_t v, uint32_t arr[4] /*?*/) :
// c(42), v(v), arr{/*?*/} {}
};
// Main just for the sake of completeness
int main() {
// Works just fine
S s1;
printf("s1.c = %u\n", s1.c); // 42
printf("s1.v = '%c'\n", s1.v); // a
printf("s1.arr[3] = %u\n", s1.arr[3]); // 0
// Initialiation like this works with the line:12 signature:
S s2 = { 'v', 0, 1, 2, 3 };
// I'd like to initialize like this:
// S s2 = { 'v', { 0, 1, 2, 3 } };
printf("s2.c = %u\n", s2.c); // 42
printf("s2.v = '%c'\n", s2.v); // v
printf("s2.arr[3] = %u\n", s2.arr[3]); // 3
return 0;
}
*Context on why I'd want to do this: This might seem like a weird thing to want, since if the value is always the same, why bother storing it? Well imagine that the struct in question is a bitfield which corresponds to the register of an IC with which the micro-controller communicates. These registers sometimes have "reserved" fields, and the datasheet specifies what value you must write into these fields. From a programmer's point of view, it would be convenient if I never had to deal with setting said bits manually.
C++11 gives you std::array which is like a raw array, but comes with none of the "negatives" (array decay, can't copy). Using that you can get exactly what you want like
struct S {
const uint8_t c = 42;
char v = 'a';
std::array<uint32_t, 4> arr{};
// This allows using "S s1;"
S() {}
S(uint32_t v, std::array<uint32_t, 4> arr) : v(v), arr{arr} {}
};
// Main just for the sake of completeness
int main() {
// Works just fine
S s1;
printf("s1.c = %u\n", s1.c); // 42
printf("s1.v = '%c'\n", s1.v); // a
printf("s1.arr[3] = %u\n", s1.arr[3]); // 0
S s2 = { 'v', { 0, 1, 2, 3 } };
printf("s2.c = %u\n", s2.c); // 42
printf("s2.v = '%c'\n", s2.v); // v
printf("s2.arr[3] = %u\n", s2.arr[3]); // 3
return 0;
}
which outputs
s1.c = 42
s1.v = 'a'
s1.arr[3] = 0
s2.c = 42
s2.v = 'v'
s2.arr[3] = 3
If you absoluytley have to have a raw array in S then your other option is to use a std::initializer_list in the constructor. That would look like
struct S {
const uint8_t c = 42;
char v = 'a';
uint32_t arr[4]{};
// This allows using "S s1;"
S() {}
S(uint32_t v, std::initializer_list<uint32_t> data) : v(v)
{
int i = 0;
for (auto e : data)
arr[i++] = e;
}
};
// Main just for the sake of completeness
int main() {
// Works just fine
S s1;
printf("s1.c = %u\n", s1.c); // 42
printf("s1.v = '%c'\n", s1.v); // a
printf("s1.arr[3] = %u\n", s1.arr[3]); // 0
S s2 = { 'v', { 0, 1, 2, 3 } };
printf("s2.c = %u\n", s2.c); // 42
printf("s2.v = '%c'\n", s2.v); // v
printf("s2.arr[3] = %u\n", s2.arr[3]); // 3
return 0;
}
And you get the same results as the code using std::array.
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