I wrote a piece of code to move an object in a Random Direction in Java. There are two functions.
FindRandomDirection - Gets a random direction from 8 possible directions (Directions are represented by the numbers 1,2,3,4,6,7,8,9 in a numpad). Check is done to see if the object is near any of the borders. If so the object will move in a direction away from the border.
MoveObject - Changes the (X, Y) co-ordinates of the object by moving by a constant STEP.
But what ever values I give for X, Y; after repeating the process several times (700 or more), the values of X, Y becomes {X: 20-50} and {Y: 450-465}.
I.e.
Case 1: (x:35,y:65) becomes (x:35, y:465)
Case 2: (x:30, y:455) becomes (x:30, y:460)
Case 3: (x:435, y:65) becomes (x:25, y:460)
Case 4: (x:430, y:465) becomes (x:40, y:460)
I would like to why the after several iterations the x, y points converge towards these values even though I generate the numbers at random.
Below is the code for the same.
import java.io.*;
public class bug
{
//public static int x = 35;
//public static int y = 60;
//public static int x = 35;
//public static int y = 460;
//public static int x = 435;
//public static int y = 60;
public static int x = 435;
public static int y = 460;
public static final int NORTH = 8;
public static final int EAST = 6;
public static final int WEST = 4;
public static final int SOUTH = 2;
public static final int NORTHEAST = 9;
public static final int NORTHWEST = 7;
public static final int SOUTHWEST = 1;
public static final int SOUTHEAST = 3;
public static final int STEP = 5;
//Function to move the object in a specified direction.
public static void moveObject(int direction)
{
double nX = 0, nY=0;
switch(direction)
{
case NORTH:
nY = y- STEP;
nX = x;
break;
case SOUTH:
nY = y+ STEP;
nX = x;
break;
case EAST:
nY = y;
nX = x + STEP;
break;
case WEST:
nY = y;
nX = x- STEP;
break;
case NORTHEAST:
nX = x + STEP;
nY = y- STEP;
break;
case NORTHWEST:
nX = x- STEP;
nY = y- STEP;
break;
case SOUTHEAST:
nX = x + STEP;
nY = y+ STEP;
break;
case SOUTHWEST:
nX = x- STEP;
nY = y+ STEP;
break;
}
x = (int) nX;
y = (int) nY;
System.out.println("Direction: "+direction+"; X: "+x+"; Y: "+y);
}
//Function to move the object in a random direction
//Also if wall(Border) is present the object should move in proper direction
public static int findRandomDirection(int objObjectX, int objObjectY)
{
int[] move = {1,2,3,4,0,6,7,8,9};
int randDir=0;
//Generate a random direction to move. Generate new direction if the objected can not be moved in a direction
do
{
java.util.Random randomGenerator = new java.util.Random();
randDir = randomGenerator.nextInt(8);
//If the object lies near East Border, it can not move in that direction
if(objObjectX <= 25)
{
move[0] = 0;
move[3] = 0;
move[6] = 0;
}
//If the object lies near West Border, it can not move in that direction
if(objObjectX >= 465)
{
move[2] = 0;
move[5] = 0;
move[8] = 0;
}
//If the object lies near North Border, it can not move in that direction
if(objObjectY <= 25)
{
move[6] = 0;
move[7] = 0;
move[8] = 0;
}
//If the object lies near South Border, it can not move in that direction
if(objObjectY >= 465)
{
move[0] = 0;
move[1] = 0;
move[2] = 0;
}
} while(move[randDir]==0);
return move[randDir];
}
public static void main(String[] args)
{
for(int i = 0; i<1000;i++)
{
int dir=findRandomDirection(x,y);
moveObject(dir);
}
}
}
So over time, my object moves towards the lower left corner of the board. Kindly help me in finding the bug.
Since you are using nextInt(8), the value returned will always be between 0 and 7 (inclusive). Since 8 is never returned, movement is biased towards the opposite direction. You probably want to use nextInt(9), to return a value between 0 and 8 (inclusive).
edit: To clarify, since "8" is never chosen as your random direction, and moves[8]==9, the object never moves in the NORTHEAST direction, which means over time it will tend to travel SOUTHWEST.
Also, as @Joey said above, you shouldn't reinitialize the Random object every time, but that isn't what was causing the drifting behavior.
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