I started using Golang recently and stumbled across a problem:
I have two structs, human and alien, which are both based on the creature struct. I want to initialize one of them based on the value of the isAlien boolean inside of an if-statement.
Using the human := human{} notation or the alien equivalent inside the if blocks to initialize, the instances aren't accessible from outside of the if-statement.
On the other hand, the usual solution of declaring the type and the name of the variable before the if-statement and initializing the variable inside the if-statement doesn't work, because there two are different types:
var h human //use human or alien here?
if isAlien {
h = alien{} //Error: incompatible types
} else {
h = human{}
}
//same when swapping human with alien at the declaration
I know that I could just declare both types before the if-statement but that solution doesn't seem elegant to me.
Is there some obvious solution that I'm missing here?
As you noted, the problem is clearly represented by this statement:
var h human //use human or alien here?
If you plan to use that h variable there after creating the objects, then the type of h must be one that can accept either a human or alien as a value.
The way to do this in Go is by using an ìnterface that both alien and human can fulfil.
So you should declare an interface like:
type subject interface {
// you should list all functions that you plan to use on "h" afterwards
// both "human" and "alien" must implement those functions
}
Then:
var h subject
Will do the trick.
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