I'm looking to build an RTS game built mainly in HTML/CSS. There would be a map, but I am unsure if to build it in Canvas or some other way.
The map needs to stretch out for different window sizes, so I was thinking maybe SVG.
I've literally found a ton of game engines, but they seem to mainly rely on canvas.
I guess my main priorities are:
I'm looking for a game engine library to use in Javascript that lets me render DOM elements and not just canvas elements.
Try Crafty game engine. It lets you choose between canvas and DOM rendering. And it got lots of other good stuff.
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