I have a simple web server in python which responds to the requests based on some configurations. Configurations define the percent of OK, NOK, Timeout and Null responses:
import socket
import sys
import os
import datetime
import random
import time
# define globals
global log_file
global configs
dash = '-'
sep = '\n' + 100 * dash + '\n'
ok_message = 'HTTP/1.0 200 OK\n\n'
nok_message = 'HTTP/1.0 404 NotFound\n\n'
def initialize():
if not os.path.isdir('./logs'):
os.mkdir(os.path.abspath('./logs'))
path = os.path.abspath(os.path.join(os.path.abspath('./logs'),
datetime.datetime.now().strftime('%d-%m-%Y %H-%M-%S')))
os.mkdir(path)
log_file = open(os.path.join(path, 'received_packets.log'), 'a')
def finalize():
log_file.close()
def select_resp_type():
percents = {}
for key, val in configs.items():
if key.endswith('Percent'):
percents.update({key: int(val)})
items = [x.replace('Percent', '') for x, v in percents.items()
if (float(counts[x.replace('Percent', '')]) / counts['all_packets']) * 100 < v]
print items
print [(float(counts[x.replace('Percent', '')]) / counts['all_packets']) * 100 for x, v in percents.items()]
if len(items):
selected = random.choice(items)
counts[selected] += 1
return selected
sys.stdout('Everything is done!')
sys.exit(0)
def get_response():
resp_type = select_resp_type()
if resp_type == 'ok':
return ok_message
elif resp_type == 'nok':
return nok_message
elif resp_type == 'nok':
time.sleep(int(configs['timeoutAmount']))
return ok_message
elif resp_type == 'nok':
time.sleep(int(configs['timeoutAmount']))
return None
def load_configs(config):
if not os.path.isfile(config):
log_file.write('No such file ' + os.path.abspath(config))
sys.exit(1)
config_lines = open(config, 'r').readlines()
configs = {}
for line in config_lines:
if line.strip() == '' or line.strip().startswith('#'):
continue
configs.update({line.split('=')[0].strip(): line.split('=')[1].strip()})
if __name__ == '__main__':
initialize()
config = sys.argv[3]
load_configs(config)
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((str(configs['host']), int(configs['port'])))
s.listen(1)
try:
while True:
s_sock, s_addr = s.accept()
sfile = s_sock.makefile('rw', 0)
content = sfile.readline().strip()
while content != '':
log_file.write(content + sep)
resp = get_response()
if resp:
sfile.write(resp)
sfile = s_sock.makefile('rw', 0)
content = sfile.readline().strip()
sfile.close()
s_sock.close()
except:
print 'an exception occurred!'
sys.exit(1)
finally:
finalize()
This is my configuration file:
# server configurations
host = 127.0.0.1
port = 8000
okPercent = 80
nokPercent = 20
nullPercent = 0
timeoutPercent = 0
timeoutAmount = 120
maxClients = 10
I want to change this script to be a multiprocessing (by which I mean non-blocking, so that multiple requests can be processed) web server, but I don't know where to start and how to do that. Any help?
EDIT 1:
According to @Jan-Philip Gehrcke's answer, I changed my script to use gevent library:
def answer(s):
try:
gevent.sleep(1)
s_sock, s_addr = s.accept()
print conn_sep + 'Receive a connection from ' + str(s_addr)
while True:
content = s_sock.recv(1024)
counts['all_packets'] += 1
log_file.write(packet_sep + content)
resp = get_response()
if resp:
s_sock.send(resp)
except:
print 'An error occurred in connection with ', s_addr, '; quiting...'
if __name__ == '__main__':
log_dir = sys.argv[2]
log_file = initialize(sys.argv[2])
config = sys.argv[1]
configs = load_configs(config)
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((str(configs['host']), int(configs['port'])))
s.listen(int(configs['maxClients']))
threads = [gevent.spawn(answer, s) for i in xrange(int(configs['maxClients']))]
gevent.joinall(threads)
Nothing changed. Still if I run multiple clients to connect to the server, each one should wait for previous ones to be disconnected. Maybe I missed something. Any idea?
EDIT 2:
I also tried accepting requests in the main block as @Paul Rooney said:
def answer(server_sock):
try:
gevent.sleep(1)
while True:
content = server_sock.recv(1024)
counts['all_packets'] += 1
log_file.write(packet_sep + content)
resp = get_response()
if resp:
server_sock.send(resp)
except:
print 'An error occurred in connection with ', s_addr, '; quiting...'
if __name__ == '__main__':
log_dir = sys.argv[2]
log_file = initialize(sys.argv[2])
config = sys.argv[1]
configs = load_configs(config)
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((str(configs['host']), int(configs['port'])))
s.listen(int(configs['maxClients']))
s_sock, s_addr = s.accept()
print conn_sep + 'Receive a connection from ' + str(s_addr)
threads = [gevent.spawn(answer, s_sock) for i in xrange(int(configs['maxClients']))]
gevent.joinall(threads)
First, I have the same result about concurrent connections; no requests will be answered till previous clients are dead. Second, when the first client disconnects, I get following error in the server and it terminates:
Traceback (most recent call last):
File "/opt/python2.7/lib/python2.7/site-packages/gevent-1.0.1-py2.7-linux-x86_64.egg/gevent/greenlet.py", line 327, in run
result = self._run(*self.args, **self.kwargs)
File "main.py", line 149, in answer
server_sock.send(resp)
error: [Errno 32] Broken pipe
<Greenlet at 0x1e202d0: answer(<socket._socketobject object at 0x1dedad0>)> failed with error
It seems when the first client disconnects, it closes its socket and that socket is no longer available for use; so other connected waiting clients can not be answered anymore.
At the very simplest level what you can do is spawn a new process every time your accept call returns and pass the process the client socket, which is returned by accept.
You are effectively offloading the processing of the request to the child process and leaving the main process free to process new requests and likewise offload them to new child processes.
The way I have found to do this and I am not saying it the perfect answer but it works for me (Debian Python 2.7.3).
Simple example that bears some resemblance to your original code and is intended only to demonstrate when to spawn the process.
import socket
import sys
import time
import errno
from multiprocessing import Process
ok_message = 'HTTP/1.0 200 OK\n\n'
nok_message = 'HTTP/1.0 404 NotFound\n\n'
def process_start(s_sock):
content = s_sock.recv(32)
s_sock.send(ok_message)
s_sock.close()
#time.sleep(10)
sys.exit(0) # kill the child process
if __name__ == '__main__':
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((sys.argv[1], int(sys.argv[2])))
print 'listen on address %s and port %d' % (sys.argv[1], int(sys.argv[2]))
s.listen(1)
try:
while True:
try:
s_sock, s_addr = s.accept()
p = Process(target=process_start, args=(s_sock,))
p.start()
except socket.error:
# stop the client disconnect from killing us
print 'got a socket error'
except Exception as e:
print 'an exception occurred!',
print e
sys.exit(1)
finally:
s.close()
The things to take note of are
s_sock, s_addr = s.accept()
p = Process(target=process_start, args=(s_sock,))
p.start()
Here is where you spawn a process in response to accept returning.
def process_start(s_sock):
content = s_sock.recv(32)
s_sock.send(ok_message)
s_sock.close()
#time.sleep(10)
sys.exit(0) # kill the child process
Here is the function that starts the new process, takes the socket passed to it and sends the response (you would do a bit more here). and then kills the child. I'm not 100% sure that this is the correct way to kill the child process or that killing it is even required. Maybe someone can correct me or edit the answer if required.
I can see that even if I uncomment the time.sleep calls that I can get responses from multiple client sockets pretty much instantly.
The greenlets way is no doubt a better way to do it in terms of system resource and performance.
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