I am currently struggling refactoring my routing code with go_router.
I already got some simple routes like /signin
& /signup
, but the problem comes in when I try to make the routing work with a BottomNavigationBar that has multiple screens. I would like to have a separate route for each of them like /home
, /events
& /profile
.
I figured out that I somehow have to return the same widget with a different parameter to prevent the whole screen to change whenever a BottomNavigationBarItem is pressed and instead only update the part above the BottomNavigationBar which would be the screen itself.
I came up with a pretty tricky solution:
GoRoute(
path: '/:path',
builder: (BuildContext context, GoRouterState state) {
final String path = state.params['path']!;
if (path == 'signin') {
return const SignInScreen();
}
if (path == 'signup') {
return const SignUpScreen();
}
if (path == 'forgot-password') {
return const ForgotPasswordScreen();
}
// Otherwise it has to be the ScreenWithBottomBar
final int index = getIndexFromPath(path);
if (index != -1) {
return MainScreen(selectedIndex: index);
}
return const ErrorScreen();
}
)
This does not look very good and it makes it impossible to add subroutes like /profile/settings/appearance
or /events/:id
.
I would like to have something easy understandable like this:
GoRoute(
path: '/signin',
builder: (BuildContext context, GoRouterState state) {
return const SignInScreen();
}
),
GoRoute(
path: '/signup',
builder: (BuildContext context, GoRouterState state) {
return const SignUpScreen();
}
),
GoRoute(
path: '/home',
builder: (BuildContext context, GoRouterState state) {
return const ScreenWithNavBar(selectedScreen: 1);
}
),
GoRoute(
path: '/events',
builder: (BuildContext context, GoRouterState state) {
return const ScreenWithNavBar(selectedScreen: 2);
},
routes: <GoRoute>[
GoRoute(
path: ':id',
builder: (BuildContext context, GoRouterState state) {
return const EventScreen();
}
)
]
)
Is there any way to achieve the behavior?
Now you can use ShellRouter
with GoRouter
to create Navigation Bar
Explaination:
Things to keep in mind while using context.go()
from ShellRoute
to GoRoute
parentNavigatorKey
prop in each GoRoute
context.go()
to replace page , context.push()
to push page to stackCode Structure to follow:
final _parentKey = GlobalKey<NavigatorState>();
final _shellKey = GlobalKey<NavigatorState>();
|_ GoRoute
|_ parentNavigatorKey = _parentKey 👈 Specify key here
|_ ShellRoute
|_ GoRoute // Needs Bottom Navigation
|_ parentNavigatorKey = _shellKey
|_ GoRoute // Needs Bottom Navigation
|_ parentNavigatorKey = _shellKey
|_ GoRoute // Full Screen which doesn't need Bottom Navigation
|_parentNavigatorKey = _parentKey
Code:
Router
final _rootNavigatorKey = GlobalKey<NavigatorState>();
final _shellNavigatorKey = GlobalKey<NavigatorState>();
final router = GoRouter(
initialLocation: '/',
navigatorKey: _rootNavigatorKey,
routes: [
ShellRoute(
navigatorKey: _shellNavigatorKey,
pageBuilder: (context, state, child) {
print(state.location);
return NoTransitionPage(
child: ScaffoldWithNavBar(
location: state.location,
child: child,
));
},
routes: [
GoRoute(
path: '/',
parentNavigatorKey: _shellNavigatorKey,
pageBuilder: (context, state) {
return const NoTransitionPage(
child: Scaffold(
body: Center(child: Text("Home")),
),
);
},
),
GoRoute(
path: '/discover',
parentNavigatorKey: _shellNavigatorKey,
pageBuilder: (context, state) {
return const NoTransitionPage(
child: Scaffold(
body: Center(child: Text("Discover")),
),
);
},
),
GoRoute(
parentNavigatorKey: _shellNavigatorKey,
path: '/shop',
pageBuilder: (context, state) {
return const NoTransitionPage(
child: Scaffold(
body: Center(child: Text("Shop")),
),
);
}),
],
),
GoRoute(
parentNavigatorKey: _rootNavigatorKey,
path: '/login',
pageBuilder: (context, state) {
return NoTransitionPage(
key: UniqueKey(),
child: Scaffold(
appBar: AppBar(),
body: const Center(
child: Text("Login"),
),
),
);
},
),
],
);
BottomNavigationBar
class ScaffoldWithNavBar extends StatefulWidget {
String location;
ScaffoldWithNavBar({super.key, required this.child, required this.location});
final Widget child;
@override
State<ScaffoldWithNavBar> createState() => _ScaffoldWithNavBarState();
}
class _ScaffoldWithNavBarState extends State<ScaffoldWithNavBar> {
int _currentIndex = 0;
static const List<MyCustomBottomNavBarItem> tabs = [
MyCustomBottomNavBarItem(
icon: Icon(Icons.home),
activeIcon: Icon(Icons.home),
label: 'HOME',
initialLocation: '/',
),
MyCustomBottomNavBarItem(
icon: Icon(Icons.explore_outlined),
activeIcon: Icon(Icons.explore),
label: 'DISCOVER',
initialLocation: '/discover',
),
MyCustomBottomNavBarItem(
icon: Icon(Icons.storefront_outlined),
activeIcon: Icon(Icons.storefront),
label: 'SHOP',
initialLocation: '/shop',
),
MyCustomBottomNavBarItem(
icon: Icon(Icons.account_circle_outlined),
activeIcon: Icon(Icons.account_circle),
label: 'MY',
initialLocation: '/login',
),
];
@override
Widget build(BuildContext context) {
const labelStyle = TextStyle(fontFamily: 'Roboto');
return Scaffold(
body: SafeArea(child: widget.child),
bottomNavigationBar: BottomNavigationBar(
selectedLabelStyle: labelStyle,
unselectedLabelStyle: labelStyle,
selectedItemColor: const Color(0xFF434343),
selectedFontSize: 12,
unselectedItemColor: const Color(0xFF838383),
showUnselectedLabels: true,
type: BottomNavigationBarType.fixed,
onTap: (int index) {
_goOtherTab(context, index);
},
currentIndex: widget.location == '/'
? 0
: widget.location == '/discover'
? 1
: widget.location == '/shop'
? 2
: 3,
items: tabs,
),
);
}
void _goOtherTab(BuildContext context, int index) {
if (index == _currentIndex) return;
GoRouter router = GoRouter.of(context);
String location = tabs[index].initialLocation;
setState(() {
_currentIndex = index;
});
if (index == 3) {
context.push('/login');
} else {
router.go(location);
}
}
}
class MyCustomBottomNavBarItem extends BottomNavigationBarItem {
final String initialLocation;
const MyCustomBottomNavBarItem(
{required this.initialLocation,
required Widget icon,
String? label,
Widget? activeIcon})
: super(icon: icon, label: label, activeIcon: activeIcon ?? icon);
}
Output:
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