The scenario I'm emulating with the below minimal example is allowing a user to engage with a Shiny App (click the numericInput control and see server-side events occur) while a long-running download is occurring (simulated with Sys.sleep(10) within downloadHandler).
In a synchronous setting, when the "Download" button is clicked, the user can still interact with UI elements, but other Shiny calculations (in this case, renderText), get put in a queue. I'd like the asynchronous setting, where the download occurs in the background, and users can still interact with the UI elements and get desired output (e.g. renderText).
I'm using callr::r_bg() to achieve asynchronicity within Shiny, but the issue is that my current code of the downloadHandler is incorrect (mtcars should be getting downloaded, but the code is unable to complete the download, 404 error message), I believe it's due to the specific way in which downloadHandler expects the content() function to be written, and the way I've written callr::r_bg() is not playing nicely with that. Any insights would be appreciated!
Reference:
https://www.r-bloggers.com/2020/04/asynchronous-background-execution-in-shiny-using-callr/
Minimal Example:
library(shiny)
ui <- fluidPage(
downloadButton("download", "Download"),
numericInput("count",
NULL,
1,
step = 1),
textOutput("text")
)
server <- function(input, output, session) {
long_download <- function(file) {
Sys.sleep(10)
write.csv(mtcars, file)
}
output$download <- downloadHandler(
filename = "data.csv",
content = function(file) {
x <- callr::r_bg(
func = long_download,
args = list(file)
)
return(x)
}
)
observeEvent(input$count, {
output$text <- renderText({
paste(input$count)
})
})
}
shinyApp(ui, server)
I figured out a solution, and learned the following things:
input$X, it can be difficult to include reactivity in the traditional way. The workaround was to present the UI as a hidden downlodButton masked by an actionButton which the user would see. Reactivity was facilitated in the following process: user clicks actionButton -> reactive updates -> when the reactive finishes (reactive()$is_alive() == FALSE), use shinyjs::click to initiate the downloadHandlercallr function within the downloadHandler, I kept the file within the content arg. There seems to be some difficulties with scoping because the file needs to be available within the content function environmentreactive()$is_alive()invalidateLater() and toggling of a global variable (download_once) is important to prevent the reactive from constantly activating. Without it, what will happen is your browser will continually download files ad infinitum -- this behavior is scary and will appear virus-like to your Shiny app users!Code Solution:
library(shiny)
library(callr)
library(shinyjs)
ui <- fluidPage(
shinyjs::useShinyjs(),
#creating a hidden download button, since callr requires an input$,
#but downloadButton does not natively have an input$
actionButton("start", "Start Long Download", icon = icon("download")),
downloadButton("download", "Download", style = "visibility:hidden;"),
p("You can still interact with app during computation"),
numericInput("count",
NULL,
1,
step = 1),
textOutput("text"),
textOutput("did_it_work")
)
long_job <- function() {
Sys.sleep(5)
}
server <- function(input, output, session) {
#start async task which waits 5 sec then virtually clicks download
long_run <- eventReactive(input$start, {
#r_bg by default sets env of function to .GlobalEnv
x <- callr::r_bg(
func = long_job,
supervise = TRUE
)
return(x)
})
#desired output = download of mtcars file
output$download <- downloadHandler(filename = "test.csv",
content = function(file) {
write.csv(mtcars, file)
})
#output that's meant to let user know they can still interact with app
output$text <- renderText({
paste(input$count)
})
download_once <- TRUE
#output that tracks progress of background task
check <- reactive({
invalidateLater(millis = 1000, session = session)
if (long_run()$is_alive()) {
x <- "Job running in background"
} else {
x <- "Async job in background completed"
if(isTRUE(download_once)) {
shinyjs::click("download")
download_once <<- FALSE
}
invalidateLater(millis = 1, session = session)
}
return(x)
})
output$did_it_work <- renderText({
check()
})
}
shinyApp(ui, server)
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