I am trying to count number of pixels in BMP image and thus the no of bytes per pixel, by using the information I gathered from struct BITMAPINFOHEADER . But whenever I run my code I get number of bytes per pixel = 0
struct BITMAPFILEHEADER // File header
{
char bfType[2]; // File type: should be BM ( 0x42 0x4D )
int bfSize; // File size in bytes
short bfReserved1; // Reserved - for what i have no idea :P
short bfReserved2; // -||-
int bfOffBits; // Offset, adress of the beginning of the information about image (pixels )
};
struct BITMAPINFOHEADER // Bitmap header
{
unsigned int biSize; // Size of this header
unsigned int biWidth; // Width of image ( in pixels)
unsigned int biHeight; // Height of this image ( in pixels )
unsigned short biPlanes; // Numer of color planes, always 1
unsigned short biBitCount; // Number of bytes for pixel. Possibility values :1,4,8,16, 24 and 32
unsigned int biCompression; // Used compression (0 -none)
unsigned int biSizeImage; // Size of image
signed int biXPelsPerMeter; // Horizontal resolution of the image (pixel per meter)
signed int biYPelsPerMeter; // Vertical resolution of the image (pixel per meter)
unsigned int biClrUsed; // Number of colors in the color palette, or 0 to default to 2^n ( 0- no palette)
unsigned int biClrImportant; // Number of important colors used
};
struct Pixel{
unsigned int blue; // or double?
unsigned int green;
unsigned int red;
//unsigned char reserved;
};
void Image::conversiontoBRG(const char* filename)
{
ifstream brgfile;
brgfile.open(filename, ios::in | ios::binary);
char *bmpheadinfo = new char[sizeof(BITMAPFILEHEADER)];
brgfile.read(bmpheadinfo, sizeof(BITMAPFILEHEADER));
BITMAPFILEHEADER* bmpheader = (BITMAPFILEHEADER*)bmpheadinfo;
cout << "File type : " << bmpheader->bfType << endl;
cout << "File size : " << bmpheader->bfSize << endl;
cout << "File Offset for the beginning of image info : " << bmpheader->bfOffBits << endl << endl;
bmpheadinfo = new char[sizeof(BITMAPINFOHEADER)];
brgfile.read(bmpheadinfo, sizeof(BITMAPINFOHEADER));
BITMAPINFOHEADER* bmpinfo = (BITMAPINFOHEADER*)bmpheadinfo;
cout << "File Header Size : " << bmpinfo->biSize << endl;
cout << "Width : " << bmpinfo->biWidth << endl;
cout << "Height : " << bmpinfo->biHeight << endl;
cout << "No of bytes per pixel : " << bmpinfo->biBitCount << endl;
cout << "Used compression: " << bmpinfo->biCompression << endl;
cout << "Image size: " << bmpinfo->biSizeImage << endl;
cout << "Horizontal resolution: " << bmpinfo->biXPelsPerMeter << endl;
cout << "Vertical resolution: " << bmpinfo->biYPelsPerMeter << endl;
cout << "Number of colors in the color palette: " << bmpinfo->biClrUsed << endl;
cout << "Number of important colors used: " << bmpinfo->biClrImportant << endl;
}
I am trying to work on a bitmap image called index.bmp
Dimension : 275x184
Width : 275 pixels
Height : 184 pixels
Bit Depth : 24
Name : index.bmp
Item Type : BMP file
Size : 148 KB
But whenever I run the above code I get the following output. I am not sure where I am going wrong. Please help me.
File type : BMVS
File size : 2
File Offset for the beginning of image info : 2621440
File Header Size : 18022400
Width : 12058624
Height : 65536
No of bytes per pixel : 0
Used compression: 1394606080
Image size: 2
Horizontal resolution: 0
Vertical resolution: 0
Number of colors in the color palette: 0
Number of important colors used: 973078528
As well the packing issue legends2k mentions:
you're not considering endianness (Google it, then use ntohs et al in your code),
you should create a local BITMAPFILEHEADER bmpheader; object then brgfile.read((char*)&bmpheader, sizeof bmpheader); - that way you know the embedded multi-byte integers will be properly aligned for access - otherwise you may get SIGBUS or similar on some systems; do something similar for BITMAPINFOHEADER
don't just print bfType either - as an array, it decays to a const char* for <<, and it's not NUL terminated so you get garbage extra characters.
The BMP file will have no padding bits within the header data, while you're structs have been defined with no tight packing macros; this will lead to your file data members and struct data members to be not aligned correctly. Fix this and you'll be able to see the fields rightly
#pragma pack(push, 1) // macro to avoid padding bytes within a struct
struct BITMAPFILEHEADER // File header
{
char bfType[2]; // File type: should be BM ( 0x42 0x4D )
int bfSize; // File size in bytes
short bfReserved1; // Reserved - for what i have no idea :P
short bfReserved2; // -||-
int bfOffBits; // Offset, adress of the beginning of the information about image (pixels )
};
struct BITMAPINFOHEADER // Bitmap header
{
unsigned int biSize; // Size of this header
unsigned int biWidth; // Width of image ( in pixels)
unsigned int biHeight; // Height of this image ( in pixels )
unsigned short biPlanes; // Numer of color planes, always 1
unsigned short biBitCount; // Number of bytes for pixel. Possibility values :1,4,8,16, 24 and 32
unsigned int biCompression; // Used compression (0 -none)
unsigned int biSizeImage; // Size of image
signed int biXPelsPerMeter; // Horizontal resolution of the image (pixel per meter)
signed int biYPelsPerMeter; // Vertical resolution of the image (pixel per meter)
unsigned int biClrUsed; // Number of colors in the color palette, or 0 to default to 2^n ( 0- no palette)
unsigned int biClrImportant; // Number of important colors used
};
#pragma pack(pop) // stop doing the tight packing
It can be verified that there're no padding bits now
std::cout << sizeof BITMAPFILEHEADER << '\n';
would print 14 now; try it by disabling the macros and you would see something more than 14. On this live example it shows 16.
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