I'm sending an image encoded as base64 through sockets and decoding is not working. The file that must contain the new image is written as base64 instead of a jpg file.
encoding socket:
function encode_base64(filename) {
fs.readFile(path.join(__dirname, filename), function (error, data) {
if (error) {
throw error;
} else {
console.log(data);
var dataBase64 = data.toString('base64');
console.log(dataBase64);
client.write(dataBase64);
}
});
}
rl.on('line', (data) => {
encode_base64('../image.jpg')
})
decoding socket:
function base64_decode(base64str, file) {
var bitmap = new Buffer(base64str, 'base64');
fs.writeFileSync(file, bitmap);
console.log('****** File created from base64 encoded string ******');
}
client.on('data', (data) => {
base64_decode(data,'copy.jpg')
});
// the first few characters in the new file
//k1NRWuGwBGJpmHDTI9VcgOcRgIT0ftMsldCjFJ43whvppjV48NGq3eeOIeeur
You can decode the base64 image using following method .
EDITED
To strip off the header
let base64String = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgA'; // Not a real image
// Remove header
let base64Image = base64String.split(';base64,').pop();
To write to a file
import fs from 'fs';
fs.writeFile('image.png', base64Image, {encoding: 'base64'}, function(err) {
console.log('File created');
});
Note :- Don’t forget the {encoding: 'base64'} here and you will be good to go.
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