I want to create a little box embedded in my main window that can accept text input and contain buttons. When I say embedded, I mean I want it to be integrated in my main window seamlessly without its own close button. I have searched google endlessly and have not found an answer that does not involve mfc or .net. How can I do this in a raw win32 application. Please add your code to my skeleton shown below. Thanks!
#include <windows.h>
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("App") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, // window class name
TEXT ("App"), // window caption
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT, // initial x position
CW_USEDEFAULT, // initial y position
CW_USEDEFAULT, // initial x size
CW_USEDEFAULT, // initial y size
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL) ; // creation parameters
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc ;
PAINTSTRUCT ps ;
RECT rect ;
switch (message)
{
case WM_CREATE:
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
Your question is not very clear but the way you create text boxes and buttons dynamically in Win32 is to use the CreateWindow function. Win32 registers special classes for the controls, which you can use to pass as the first parameter to CreateWindow.
To create a text box, the call is -
CreateWindow("EDIT", 0, WS_BORDER|WS_CHILD|WS_VISIBLE, 56, 10, 50, 18, g_hWnd, 0, hInst, 0);
To Create a button -
CreateWindow("BUTTON", 0, WS_CHILD|WS_VISIBLE, 70, 70, 80, 25, g_hWnd, 0, hInst, 0);
You have to specify the WS_CHILD and WS_VISIBLE styles and also provide a handle to the main window as its parent.
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