The individual table rows are giving me a problem. I have created what I want using divs but I need to use a table instead of divs. My table has 220 cells, 10 rows, and 22 columns. Each cell has to have the value of i
inside the innerHTML
. Here is similar to what i want using Divs ( although the cell height and width does not have to be set ):
<!DOCTYPE html>
<html>
<head>
<style>
#container{
width:682px; height:310px;
background-color:#555; font-size:85%;
}
.cell {
width:30px; height:30px;
background-color:#333; color:#ccc;
float:left; margin-right:1px;
margin-bottom:1px;
}
</style>
</head>
<body>
<div id="container">
<script>
for( var i = 1; i <= 220; i++ ){
document.getElementById( 'container' ).innerHTML +=
'<div class="cell">' + i + '</div>'
}
</script>
</div>
</body>
</html>
http://jsfiddle.net/8r6619wL/
This is my starting attempt using a table:
<script>
for( var i = 0; i <= 10; i++ )
{
document.getElementById( 'table' ).innerHTML +=
'<tr id = "row' + i + '"><td>...</td></tr>';
}
</script>
But that code somehow dynamically creates a bunch of tbody elements. Thanks for help as I newb
You can do this with nested loops - one to add cells to each row and one to add rows to the table. JSFiddle
var table = document.createElement('table'), tr, td, row, cell;
for (row = 0; row < 10; row++) {
tr = document.createElement('tr');
for (cell = 0; cell < 22; cell++) {
td = document.createElement('td');
tr.appendChild(td);
td.innerHTML = row * 22 + cell + 1;
}
table.appendChild(tr);
}
document.getElementById('container').appendChild(table);
Alternatively, you can create an empty row of 22 cells, clone it 10 times, and then add the numbers to the cells.
var table = document.createElement('table'),
tr = document.createElement('tr'),
cells, i;
for (i = 0; i < 22; i++) { // Create an empty row
tr.appendChild(document.createElement('td'));
}
for (i = 0; i < 10; i++) { // Add 10 copies of it to the table
table.appendChild(tr.cloneNode(true));
}
cells = table.getElementsByTagName('td'); // get all of the cells
for (i = 0; i < 220; i++) { // number them
cells[i].innerHTML = i + 1;
}
document.getElementById('container').appendChild(table);
And a third option: add the cells in a single loop, making a new row every 22 cells.
var table = document.createElement('table'), tr, td, i;
for (i = 0; i < 220; i++) {
if (i % 22 == 0) { // every 22nd cell (including the first)
tr = table.appendChild(document.createElement('tr')); // add a new row
}
td = tr.appendChild(document.createElement('td'));
td.innerHTML = i + 1;
}
document.getElementById('container').appendChild(table);
Edit - how I would do this nowadays (2021)... with a helper function of some kind to build dom elements, and using map
.
function make(tag, content) {
const el = document.createElement(tag);
content.forEach(c => el.appendChild(c));
return el;
}
document.getElementById("container").appendChild(make(
"table", [...Array(10).keys()].map(row => make(
"tr", [...Array(22).keys()].map(column => make(
"td", [document.createTextNode(row * 22 + column + 1)]
))
))
));
There are a lot of ways to do this, but one I've found to be helpful is to create a fragment
then append everything into it. It's fast and limits DOM re-paints/re-flows from a loop.
Take a look at this jsbin example.
Here's the modified code:
function newNode(node, text, styles) {
node.innerHTML = text;
node.className = styles;
return node;
}
var fragment = document.createDocumentFragment(),
container = document.getElementById("container");
for(var i = 1; i <= 10; i++) {
var tr = document.createElement("tr");
var td = newNode(document.createElement("td"), i, "cell");
tr.appendChild(td);
fragment.appendChild(tr);
}
container.appendChild(fragment);
You can modify whatever you want inside the loop, but this should get you started.
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