How to constraint an image panning to the edges of the Box in Compose?
I'm using pointerInput(Unit) { detectTransformGestures { centroid, pan, zoom, rotation -> }} to control zooming and panning.
I'm solving this panning problem when the image is minimized to 1f with if (scale.value == 1f) 0f else panOffsetX. I want to do the same for the image zoomed-in (1f < scale <= 3f)
Box(
modifier = Modifier
.clip(RectangleShape)
.fillMaxWidth()
.background(Color.Gray)
.pointerInput(Unit) {
detectTransformGestures { centroid, pan, zoom, rotation ->
val constraintZoom = when {
scale.value > 3f -> 3f
scale.value < 1f -> 1f
else -> (scale.value * zoom)
}
scale.value = constraintZoom
panOffset += pan
panOffsetX += pan.x
panOffsetY += pan.y
centroidOffset = centroid
rotationState.value += rotation
}
}
) {
Image(
modifier = Modifier
.align(Alignment.Center)
.graphicsLayer(
scaleX = maxOf(1f, minOf(3f, scale.value)),
scaleY = maxOf(1f, minOf(3f, scale.value)),
translationX = if (scale.value == 1f) 0f else panOffsetX,
translationY = if (scale.value == 1f) 0f else panOffsetY,
),
contentDescription = null,
painter = painterResource(R.drawable.my_sample_image)
)
}

Trick is to limit it using your Composable size and zoom level
val maxX = (size.width * (zoom - 1) / 2f)
val maxY = (size.height * (zoom - 1) / 2f)
offset = newOffset
offset = Offset(
newOffset.x.coerceIn(-maxX, maxX),
newOffset.y.coerceIn(-maxY, maxY)
Full Implementation
States
var zoom by remember { mutableStateOf(1f) }
var offset by remember { mutableStateOf(Offset.Zero) }
var size by remember { mutableStateOf(IntSize.Zero) }
Modifier
val imageModifier = Modifier
.fillMaxSize()
.aspectRatio(4 / 3f)
.clipToBounds()
.pointerInput(Unit) {
detectTransformGestures(
onGesture = { _, gesturePan, gestureZoom, _ ->
zoom = (zoom * gestureZoom).coerceIn(1f, 3f)
val newOffset = offset + gesturePan.times(zoom)
val maxX = (size.width * (zoom - 1) / 2f)
val maxY = (size.height * (zoom - 1) / 2f)
offset = Offset(
newOffset.x.coerceIn(-maxX, maxX),
newOffset.y.coerceIn(-maxY, maxY)
)
}
)
}
.onSizeChanged {
size = it
}
.graphicsLayer {
translationX = offset.x
translationY = offset.y
scaleX = zoom
scaleY = zoom
}
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