So, I've been nuts on this.
rand() % 6 will always produce a result between 0-5.
However when I need between, let's say 6-12.
Should I have rand() % 6 + 6
0+6 = 6.
1+6 = 7.
...
5+6 = 11. ???
So do I need to + 7 If I want the interval 6-12? But then, 0+7 =7. When will it randomize 6?
What am I missing here? Which one is the correct way to have a randomized number between 6 and 12? And why? It seems like I am missing something here.
If C++11 is an option then you should use the random header and uniform_int_distrubution. As James pointed out in the comments using rand and % has a lot of issues including a biased distribution:
#include <iostream>
#include <random>
int main()
{
std::random_device rd;
std::mt19937 e2(rd());
std::uniform_int_distribution<int> dist(6, 12);
for (int n = 0; n < 10; ++n) {
std::cout << dist(e2) << ", " ;
}
std::cout << std::endl ;
}
if you have to use rand then this should do:
rand() % 7 + 6
Update
A better method using rand would be as follows:
6 + rand() / (RAND_MAX / (12 - 6 + 1) + 1)
I obtained this from the C FAQ and it is explained How can I get random integers in a certain range? question.
Update 2
Boost is also an option:
#include <iostream>
#include <boost/random/mersenne_twister.hpp>
#include <boost/random/uniform_int_distribution.hpp>
int main()
{
boost::random::mt19937 gen;
boost::random::uniform_int_distribution<> dist(6, 12);
for (int n = 0; n < 10; ++n) {
std::cout << dist(gen) << ", ";
}
std::cout << std::endl ;
}
You need rand() % 7 + 6.
Lowest number from rand() %7: 0. Highest number from rand() %7: 6.
0 + 6 = 6. 6 + 6 = 12.
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