I have a container that starts at zero height and needs to be expanded after a user interaction.
0 to null, but in both cases, Flutter complains that it cant' interpolate from 0 to null.maxHeight = double.infinity) instead of explicit heights, in which case Flutter complains it can't interpolate from a finite value to an indefinite one.vsync is null.How do I animate expanding a widget such that it dynamically grows big enough to wrap its contents? And if this can't be done dynamically, what's a safe way to size contents such that they make sense across screen sizes? In web dev, I know things like em are sort of relative sizing, but in the context of Flutter, I don't see how to control the size of things reliably.
Update: As suggested by @pskink, wrapping the child in an Align widget and animating Align's heightFactor param accomplishes collapsing. However, I'm still having trouble getting collapse to work when the collapsing child itself has children. For example, Column widgets don't clip at all with ClipRect (see https://github.com/flutter/flutter/issues/29357), and even if I use Wrap instead of Column, that doesn't work if the Wrap's children are Rows. Not sure how to get clipping to work consistently.
Maybe you could also solve this with a SizeTransition?

class VariableSizeContainerExample extends StatefulWidget {
VariableSizeContainerExample();
@override
_VariableSizeContainerExampleState createState() => _VariableSizeContainerExampleState();
}
class _VariableSizeContainerExampleState extends State<VariableSizeContainerExample> with TickerProviderStateMixin {
AnimationController _controller;
Animation<double> _animation;
@override
void initState() {
super.initState();
_controller = AnimationController(
duration: const Duration(seconds: 1),
vsync: this,
);
_animation = CurvedAnimation(
parent: _controller,
curve: Curves.fastLinearToSlowEaseIn,
);
}
_toggleContainer() {
print(_animation.status);
if (_animation.status != AnimationStatus.completed) {
_controller.forward();
} else {
_controller.animateBack(0, duration: Duration(seconds: 1));
}
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: SafeArea(
child: Column(
children: [
TextButton(
onPressed: () => _toggleContainer(),
child: Text("Toggle container visibility"),
),
SizeTransition(
sizeFactor: _animation,
axis: Axis.vertical,
child: Container(
child: Text(
"This can have variable size",
style: TextStyle(fontSize: 40),
),
),
),
Text("This is below the above container"),
],
),
),
),
);
}
}
Moving @pskink's comments to an answer for posterity:
The main concept is that the Align widget has a property called heightFactor, which takes a double between 0 and 1 to scale its child's height (there's also a similar widthFactor property for width). By animating this property, we can collapse/expand the child. For example:
ClipRect(
child: Align(
alignment: alignment,
child: Align(
alignment: innerAlignment,
widthFactor: constantValue,
heightFactor: animatedValue.value,
child: builder(context, animation),
),
)
)
where animatedValue is of type Animation<double>, and ClipReact is used to clip/truncate the child widget. Note that ClipReact needs to be wrapped outside the Align widget; it doesn't work consistently when wrapping Align's child widget.
Edit: it's also necessary for the recipient of the animation to be an AnimatedWidget for things to go smoothly. See selected answer for an approach that handles this for you.
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