I am going to program various graph algorithms, and as input, I have given graphs on the form of adjacency lists.
Here's an example:
1 2 3 4
2 1 3 4
3 1 2 4
4 1 2 3 5
5 4 6
6 5
The graph has 6 vertices, represented by 6 rows (and the first entry of each row denotes the number of the vertex representing that row). The remaining entries in a row denote the vertices that the vertex corresponding to that row are adjacent to.
What is a good way of representing this in C#? The differing number of entries in each row seem to rule out an array, so I found these lists of lists.
I am going to manipulate the graph, e.g. contract edges, and I am looking for a data structure in which graph manipulations are both possible and efficient.
Looks like dictionary with a list of integers as a value structure cold be useful:
using System;
using System.Collections.Generic;
class Program
{
static void Main()
{
Dictionary<int, List<int>> graph = new Dictionary <int, List<int>>();
graph[1] = new List<int> {2, 3, 4};
graph[2] = new List<int> {1, 3, 4};
graph[3] = new List<int> {1, 2, 4};
graph[4] = new List<int> {1, 2, 3, 5};
graph[5] = new List<int> {4, 6};
graph[6] = new List<int> {5};
}
}
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