I noticed that two JavaScript API members look very similar:
How should I correctly choose which one to use? Or are they essentially interchangeable?
At a glance, one difference is that the ImageData constructor is marked as "This is an experimental technology / Because this technology's specification has not stabilized...".
If both APIs can accomplish what you want, you can use either one. If an API has a relevant feature or restriction, then you need to decide according to these facts.
Features of CanvasRenderingContext2D.createImageData():
ImageData object.createImageData(imagedata) to clone an ImageData object.Features of new ImageData():
ImageData in a worker thread. (Is ctx.createImageData() considered thread-unsafe?)new ImageData(array, width, height) to build an ImageData based on a pixel array.If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
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