I have a gallery with several full screen images. I want to limit the fling gesture to only advance one image at a time (like the HTC Gallery app). What's the right/easiest way to achieve this?
Simply override the Gallery Widget's onFling() method and don't call the superclass onFling() method.
This will make the gallery advance one item per swipe.
I had the same requirement and I just discovered that it will slide just one item per fling if I'll just return false.
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
                       float velocityY) {        
    return false;
}
code example to answer the question:
public class SlowGallery extends Gallery
{
    public SlowGallery(Context context, AttributeSet attrs, int defStyle)
    {
        super(context, attrs, defStyle);
    }
    public SlowGallery(Context context, AttributeSet attrs)
    {
        super(context, attrs);
    }
    public SlowGallery(Context context)
    {
        super(context);
    }
    @Override
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)
    {
        //limit the max speed in either direction
        if (velocityX > 1200.0f)
        {
            velocityX = 1200.0f;
        }
        else if(velocityX < -1200.0f)
        {
            velocityX = -1200.0f;
        }
        return super.onFling(e1, e2, velocityX, velocityY);
    }
}
I have a solution, which, although it does not guarantee at most one advance, is extremely simple (and likely does what you would do manually in code): simply decrease the x-velocity in the onFling parameter. That is, override the onFling to simply look like this:
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
        float velocityY) {
    return super.onFling(e1, e2, velocityX / 4, velocityY);
}
Best,
Michael
Hi faced same problem , i solved issue using below logic .
1-> Create One class that class Should extends Gallery
2-> and Override onFling method .
see below code :
package com.sra;
import android.content.Context;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.widget.Gallery;
public class GallView  extends Gallery{
public GallView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        // TODO Auto-generated constructor stub
    }
public GallView(Context context, AttributeSet attrs) {
        super(context, attrs);
        // TODO Auto-generated constructor stub
    }
    public GallView(Context context) {
        super(context);
        // TODO Auto-generated constructor stub
    }
    @Override
    public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
                           float velocityY) {        
        return false;
    }
}
use this class in xml as a gallery :
<com.sra.GallView
                android:id="@+id/Gallery01"
                android:layout_width="fill_parent"
                android:layout_height="250dip" >
            </com.sra.GallView>
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