Is it possible to somehow get the debugger context in F# interactive? For instance, if I hit a breakpoint in C# project then I would like to work with local variables in F# interactive, the same way I can work with them in immediate window. Is there any way to do so? Or do I need to create a debugger visualizer for that?
Neither. You need to create an Expression Evaluator for it. Not sure if C# can be extended, but there is a sample in the VS SDK (the 2008 one at least).
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