What's the difference between a class function and global function with regard to function pointers in C++? I'm asking as the Windows CreateThread method doesn't seem to accept the function that the thread code goes in if the function is a class member.
I can pass the function (that the thread code goes in) to the CreateThread message when it is a global method, but once I make it a member of a class I get the error "argument of type [method layout] is incompatible with parameter of type LPTHREAD_START_ROUTINE". ClassName::* is in the middle now; is this affecting it?
What is the way around this?
Member function pointers (DWORD(WINAPI Foo::*)(LPVOID)) are different types than function pointers (DWORD(WINAPI *)(LPVOID)). Member functions have a hidden this parameter, causing a signature mismatch.
The easiest way to do this is to use C++11's <thread> header:
struct Foo {
void threadProc() {}
};
int main() {
Foo foo;
std::thread t{&Foo::threadProc, foo, /*other arguments to threadProc*/};
t.join();
}
If you have to resort to CreateThread, make use of the void * parameter to pass the instance:
struct Foo {
DWORD threadProc() {...}
};
extern "C" DWORD WINAPI proxyThreadProc(LPVOID userData) {
auto foo = static_cast<Foo *>(userData);
if (foo) {foo->threadProc();}
}
int main() {
Foo foo;
CreateThread(..., proxyThreadProc, &foo, ...);
}
The one in your class can now be pretty much whatever you want (like a std::function) and still work, as long as it's called with the right arguments from within the proxy procedure.
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