I get the below error when trying to build my Flutter APP for iOS using Codemagic. I have set the signing to automatic and given all the credentials required as mentioned in this medium article
❌ error: Signing for "Runner" requires a development team. Select a development team in the Signing & Capabilities editor. (in target 'Runner' from project 'Runner')
Can someone please let me know where to set the development team. I am building this on a Windows machine with dev editor as VS code.
Thanks
If you already set an account but still give a signing error try to switch between Debug and Release. Follow the attached image.

Its best to use xcode for ios development, but there is a possible workaround . There is a file ios/Runner.xcodeproj/project.pbxproj, where you could add the following lines in order to add a development team ``
diff --git a/ios/Runner.xcodeproj/project.pbxproj b/ios/Runner.xcodeproj/project.pbxproj
index 16710ed..2ea1638 100644
--- a/ios/Runner.xcodeproj/project.pbxproj
+++ b/ios/Runner.xcodeproj/project.pbxproj
@@ -157,6 +156,7 @@
TargetAttributes = {
97C146ED1CF9000F007C117D = {
CreatedOnToolsVersion = 7.3.1;
+ DevelopmentTeam = BCG58GM5FG;
};
};
};
@@ -437,6 +438,7 @@
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
+ DEVELOPMENT_TEAM = BCG58GM5FG;
ENABLE_BITCODE = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
@@ -460,6 +462,7 @@
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
+ DEVELOPMENT_TEAM = BCG58GM5FG;
ENABLE_BITCODE = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
The positioning of the lines is not important, but should be in that order.
I had the same problem and hope my solution will resolve yours.
1. Go the Project Navigator.
2. Go the Signing & Capabilities tab.
3. Add a team and try to build the app again.

Best regards.
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