With google maps api2 I was drawing a circle using this code:
var markerPoint = currentMarker.getPoint();
var polyPoints = Array();
var mapNormalProj = G_NORMAL_MAP.getProjection();
var mapZoom = map.getZoom();
var clickedPixel = mapNormalProj.fromLatLngToPixel(markerPoint, mapZoom);
var polySmallRadius = 20;
var polyNumSides = 20;
var polySideLength = 18;
for (var a = 0; a<(polyNumSides+1); a++) {
var aRad = polySideLength*a*(Math.PI/180);
var polyRadius = polySmallRadius;
var pixelX = clickedPixel.x + 5 + polyRadius * Math.cos(aRad);
var pixelY = clickedPixel.y - 10 + polyRadius * Math.sin(aRad);
var polyPixel = new GPoint(pixelX,pixelY);
var polyPoint = mapNormalProj.fromPixelToLatLng(polyPixel,mapZoom);
polyPoints.push(polyPoint);
}
// Using GPolygon(points, strokeColor?, strokeWeight?, strokeOpacity?, fillColor?, fillOpacity?)
highlightCircle = new GPolygon(polyPoints,"#000000",2,0.0,"#FF0000",.5);
map.addOverlay(highlightCircle);
I've managed to transform this code to api3:
var markerPoint = currentMarker.getPosition();
var polyPoints = Array();
var mapNormalProj = map.getProjection();
var mapZoom = map.getZoom();
var clickedPixel = mapNormalProj.fromLatLngToPoint(markerPoint);
var polyRadius = 20;
var polyNumSides = 20;
var polySideLength = 18;
for (var a = 0; a<(polyNumSides+1); a++) {
var aRad = polySideLength*a*(Math.PI/180);
var pixelX = clickedPixel.x + 5 + (polyRadius * Math.cos(aRad));
var pixelY = clickedPixel.y - 10 + (polyRadius * Math.sin(aRad));
var polyPixel = new google.maps.Point(pixelX,pixelY);
var polyPoint = mapNormalProj.fromPointToLatLng(polyPixel);
polyPoints.push(polyPoint);
}
highlightCircle = new google.maps.Polygon({
paths: polyPoints,
strokeColor: "#FF0000",
strokeOpacity: 0.8,
strokeWeight: 2,
fillColor: "#FF0000",
fillOpacity: 0.35
});
highlightCircle.setMap(map);
If you look more closely at the api3 example, the mapZoom variable is not used anywhere.
In api2, the code generates a small circle around my marker - around 35px radius. When I zoom into the map, the radius stays at 35px (because the zoom is taken into account).
With api3 on the other hand, I have a huge circle - more than 200px wide and when I zoom in, the circle becomes bigger and bigger.
It behaves the same way as the circle object available in api3.
What I want is just a small circle around my marker, that is not 100km in diameter, but just a few pixels around my marker (this circle acts like a hover element in html).
Any ideas how to achieve that?
You might have better luck using custom marker, not a circle. See "Vector Icon" from the documentation here: https://developers.google.com/maps/documentation/javascript/overlays#Icons
var marker = new google.maps.Marker({
position: new google.maps.LatLng(-25.363882, 131.044922),
icon: {
path: google.maps.SymbolPath.CIRCLE,
scale: 10
},
draggable: true,
map: map
});
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