I'm making a video game with the MonoGame framework that uses the C# language. I'm looking into optimizing my code to run better on slower machines and I'm wondering if there's a way I can diagnose slow parts of my code using Visual Studio Code.
I'm aware that Visual Studio Community has performance diagnosis tools, but I usually avoid purple vs code because it makes me angry whenever I use it.
If there are other alternatives too I wouldn't mind knowing about them, but having something in VS Code would be pretty neat.
Thanks!
While Visual Studio Code lacks the built-in performance diagnosis features found in Visual Studio Community, there are alternative approaches you can take. To diagnose performance issues in your C# project, you can make use of the .NET Trace tool. This tool can be utilized from the command line.
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