Title says it all - I'm in VB.NET and using Windows Media Player as a base for a music player I'm making. I've got the following code to detect if a currently playing .mp3 file has ended:
'Checks to see if the player is still playing music
While WMPLib.WMPPlayState.wmppsPlaying
If WMPLib.WMPPlayState.wmppsMediaEnded Then
MessageBox.Show("Playing next song")
End If
End While
The while check can successfully see that a music file is being played, however the IF statement doesn't detected when a music file has ended, it actually returns true whilst the media is currently playing. How can I get it to detect when a music file has finished playing?
You can use the CurrentItemChange() and PlayStateChange() events to see what is happening in the player:
Private Sub AxWindowsMediaPlayer1_CurrentItemChange(sender As Object, e As AxWMPLib._WMPOCXEvents_CurrentItemChangeEvent) Handles AxWindowsMediaPlayer1.CurrentItemChange
Debug.Print("CurrentItemChange: " & Me.AxWindowsMediaPlayer1.currentMedia.name)
End Sub
Private Sub AxWindowsMediaPlayer1_PlayStateChange(sender As Object, e As AxWMPLib._WMPOCXEvents_PlayStateChangeEvent) Handles AxWindowsMediaPlayer1.PlayStateChange
Select Case e.newState
Case 1 ' Stopped
Debug.Print("Stopped")
Case 2 ' Paused
Debug.Print("Paused")
Case 3 ' Playing
Debug.Print("Playing")
Case 4 ' ScanForward
Debug.Print("ScanForward")
Case 5 ' ScanReverse
Debug.Print("ScanReverse")
Case 6 ' Buffering
Debug.Print("Buffering")
Case 7 ' Waiting
Debug.Print("Waiting")
Case 8 ' MediaEnded
Debug.Print("MediaEnded")
Case 9 ' Transitioning
Debug.Print("Transitioning")
Case 10 ' Ready
Debug.Print("Ready")
Case 11 ' Reconnecting
Debug.Print("Reconnecting")
Case 12 ' Last
Debug.Print("Last")
Case Else
Debug.Print("Undefined/Unknown: " & e.newState)
End Select
End Sub
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