I've been tasked with going through some old code at work to clean it up and I stumbled across a class:
public class XMLLayer : Object, IDisposable
First I find that the explicit Object inheritance is unnecessary, but then I find that the dispose method is rather useless:
public void Dispose()
{
Dispose();
}
Nowhere is an instance of XMLLayer in a using block, having its Dispose() explicitly called, or being placed in a IDisposable variable (polymorphism).
Am I wrong in assuming that the idea of the Dispose method was to add your own custom cleanup code for the class?
To answer your question:
Am I wrong in assuming that the idea of the Dispose method was to add your own custom cleanup code for the class?
See the following question and its accepted answer:
Proper use of the IDisposable interface
That method isn't just useless - it'll cause a StackOverflowException and terminate the app if it's ever called (or just hang that thread forever, if the JIT has made used tail recursion).
Is there anything in XMLLayer which looks like it really needs to be disposed? When C# was new, some people decided to always implement IDisposable "just in case". Fortunately that doesn't happen much these days, as far as I can see.
You should implement IDisposable if it are directly or indirectly holds an unmanaged resource - e.g. if there's a field of type Stream.
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