I would like to add a new language (called 'kiwi') into the Brackets code editor which is based on C++. It uses the exact same rules but has additional keywords.
I've already done the part of adding the additional keywords with separate syntax highlighting directly on the clike.js file but i don't really like directly modifying the def for C++
Can someone explain to me how I can achieve this? I don't really understand the difference between using def() and CodeMirror.defineMIME(). If this new language will take cpp/hpp input files, how will the editor switch from C++ -> kiwi?
Thanks in advance
Patching your local copy of the code, as you've done, might be perfectly fine for your needs. (And if you run from a Git copy of the source, it's easy to pull down updates without losing your local diffs).
If you want to do it a "cleaner" way, you can write a Brackets extension to define the new language - this way the change is easily shareable with others, and updating Brackets is even easier.
The way you'd do this roughly follows the Defining a new language docs:
CodeMirror.defineMIME() to set up a clike configuration with the right list of keywords - using a new mimetype name of your choosing. (Looking at the def() code in clike.js, I don't think the extra stuff it does is especially relevant for Brackets).LanguageManager.defineLanguage() to tell Brackets about your new language mode (and what file extensions map to it, etc.). You should be able to mostly copy how the C++ mode is defined here - except with your new MIME name instead.If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With