I have exported a sphere.dae file from Blender and imported in Xcode. This mesh file has texture and normal maps. I have applied the textures and normal maps to the sphere file in the Scenekit editor and the mesh file is properly visible in the editor.
However, when I deploy the build on real iOS device, I get the following error:
[SceneKit] Error: failed to parse key path /Roundcube_003.geometry.materials - missing '['
On the device, the sphere mesh file is visible but the textures are not visible. I have following questions:
I would appreciate any suggestions and thoughts on this topic. Thank you.
This may be due to your reference overrides of the objects. I had the same problem. All you have to do is to remove the reference overrides, you can find the overrides at the third bar of the right side panel (not sure of the name)
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With