My app shows many custom dialog like Yes/No or Accept/Cancel decissions and, while I was coding, I realized that there are so much code repeated, following the same schema.
I want to build a general class but I don't know how to do it or, more exactly, the correct way that I have to do it(interfaces, abstract classes, inheritance, static classes, ...)
This is my current class:
public class DialogTwoOptions extends Dialog { TextView title_tv; // Button yes_btn, no_btn; public DialogTwoOptions(Context context) { super(context); setContentView(R.layout.dialogo_sino); // a simple layout with a TextView and Two Buttons title_tv = (TextView) findViewById(R.id.dialogo_titulo_sino); // yes_btn = (Button) findViewById(R.id.dialogo_aceptar); // no_btn = (Button) findViewById(R.id.dialogo_cancelar); View v = getWindow().getDecorView(); v.setBackgroundResource(android.R.color.transparent); } public void quitDialog(View v) { if (isShowing()) dismiss(); } public void setTitle(String title) { title_tv.setText(title); } }
And this is what I am doing when I need to use this class:
final DialogTwoOptions dialog = new DialogTwoOptions(this); Button yes = (Button) dialog.findViewById(R.id.dialog_yes_btn); Button no = (Button) dialog.findViewById(R.id.dialog_no_btn); yes.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { dialog.dismiss(); // Do something } }); no.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { dialog.dismiss(); // Do something } }); dialog.show(); I am sure that it is improvable, but how could you do this?
Thanks
First create an Base DialogFragment to keep hold of the instance of the Activity. So when the Dialog is attached to the Activity , you will know the instance of the Activity which created it.
public abstract class BaseDialogFragment<T> extends DialogFragment { private T mActivityInstance; public final T getActivityInstance() { return mActivityInstance; } @Override public void onAttach(Activity activity) { mActivityInstance = (T) activity; super.onAttach(activity); } @Override public void onDetach() { super.onDetach(); mActivityInstance = null; } } Then, create a GeneralDialogFragment which extends the BaseDialogFragment
public class GeneralDialogFragment extends BaseDialogFragment<GeneralDialogFragment.OnDialogFragmentClickListener> { // interface to handle the dialog click back to the Activity public interface OnDialogFragmentClickListener { public void onOkClicked(GeneralDialogFragment dialog); public void onCancelClicked(GeneralDialogFragment dialog); } // Create an instance of the Dialog with the input public static GeneralDialogFragment newInstance(String title, String message) { GeneralDialogFragment frag = new GeneralDialogFragment(); Bundle args = new Bundle(); args.putString("title", title); args.putString("msg", message); frag.setArguments(args); return frag; } // Create a Dialog using default AlertDialog builder , if not inflate custom view in onCreateView @Override public Dialog onCreateDialog(Bundle savedInstanceState) { return new AlertDialog.Builder(getActivity()) .setTitle(getArguments().getString("title")) .setMessage(getArguments().getString("message")) .setCancelable(false) .setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // Positive button clicked getActivityInstance().onOkClicked(GeneralDialogFragment.this); } } ) .setNegativeButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // negative button clicked getActivityInstance().onCancelClicked(GeneralDialogFragment.this); } } ) .create(); } } If you need to use your own custom layout for dialog,then inflate a layout in onCreateView and remove onCreateDialog . But Add the click listeners in onCreateView like i explained in onCreateDialog
@Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = inflater.inflate(R.layout.activity_dialog, container, false); return view; } Then , In your Activity need to implement an interface to handle the action in dialog
public class TryMeActivity extends FragmentActivity implements GeneralDialogFragment.OnDialogFragmentClickListener { @Override public void onOkClicked(GeneralDialogFragment dialog) { // do your stuff } @Override public void onCancelClicked(GeneralDialogFragment dialog) { // do your stuff } } Finally, Show the Dialog from your Activity when required, like this
GeneralDialogFragment generalDialogFragment = GeneralDialogFragment.newInstance("title", "message"); generalDialogFragment.show(getSupportFragmentManager(),"dialog"); Hope this helps. I am sure this approach is one of the optimized way, but there could be also different approaches .
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