I have a UIButton laid out using storyboard. The button just contains an image. When the button is clicked, I want to animate the size of the button - decrease in size and then bring it back to the original size again.
I used the following code -
[UIView animateWithDuration:2.0 animations:^{
_favButton.transform = CGAffineTransformMakeScale(0.5, 0.5);
}completion:^(BOOL finished) {
[UIView animateWithDuration:2.0 animations:^{
_favButton.transform = CGAffineTransformMakeScale(1, 1);
}];
}];
This code moves my button on the screen which I do not want. I want the center of the button to be fixed and the size be animated.
I have not used any Top Constraint in the storyboard for the button. How can I rectify this behaviour?
If you have auto layout turned on, you would need to turn it off.
But it doesn't seem to your problem here as per your description.
I would do the following to re-adjust to the center as it scales:
CGPoint cP = _favButton.center;
[UIView animateWithDuration:2.0 animations:^
{
_favButton.transform = CGAffineTransformMakeScale(0.5, 0.5);
_favButton.layer.position = cp;
}
completion:^(BOOL finished)
{
[UIView animateWithDuration:2.0 animations:^
{
_favButton.transform = CGAffineTransformMakeScale(1, 1);
_favButton.layer.position = cp;
}];
}];
Hope this helps.
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