Why this code is calling the copy constructor when the object passed is not of type Line and there is no equal to operator/explicit calling. Is there a difference between Line A and Line A().
I read from many online tutorials that it should be of Line type.I am a newbie to C++.Please help
#include <iostream>
using namespace std;
class Line
{
public:
int getLength( void );
Line( int len ); // simple constructor
Line( const Line &obj); // copy constructor
~Line(); // destructor
private:
int *ptr;
};
// Member functions definitions including constructor
Line::Line(int len)
{
cout << "Normal constructor allocating ptr" << endl;
// allocate memory for the pointer;
ptr = new int;
*ptr = len;
}
Line::Line(const Line &obj)
{
cout << "Copy constructor allocating ptr." << endl;
ptr = new int;
*ptr = *obj.ptr; // copy the value
}
Line::~Line(void)
{
cout << "Freeing memory!" << endl;
delete ptr;
}
int Line::getLength( void )
{
return *ptr;
}
void display(Line obj)
{
cout << "Length of line : " << obj.getLength() <<endl;
}
// Main function for the program
int main( )
{
Line line(10);
display(line);
return 0;
}
It's because your display method accepts its argument by value - as a result a copy is made when you pass the argument. To avoid the copy, declare the parameter to be a reference to a Line instead, by adding an ampersand, &:
void display(Line& obj)
{
cout << "Length of line : " << obj.getLength() <<endl;
}
If you want to make sure that the display method doesn't modify your Line, also consider making it a const reference:
void display(const Line& obj)
{
cout << "Length of line : " << obj.getLength() <<endl;
}
You'd then also need to declare your Line::getLength() method to be a const member function, since otherwise the compiler won't allow you to invoke it on a const object:
int getLength( void ) const;
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