More specifically I have a vector of some struct
std::vector<SomeStruct> extensions = getThoseExtensions();
where someStructVariable.extensionName returns a string.
And I want to create a set of extensionName, something like this std::set<const char*>.
Process is fairly straightforward when done using some for loops but I want to use std::transform from <algorithm> instead.
std::transform has four parameters.
1,2. First range (to transform first range from and to)
3. Second range/inserter (to transform second range)
4. A function
This is what I have so far
auto lambdaFn =
[](SomeStruct x) -> const char* { return x.extensionName; };
std::transform(availableExtensions.begin(),
availableExtensions.end(),
std::inserter(xs, xs.begin()),
lambdaFn);
because there's no "proper context" for std::back_inserter in std::set I'm using std::inserter(xs, xs.begin()).
The problem is I'm trying to return stack mem in my lambda function. So how do I get around this problem?
Oddly enough if I remove return from the function it works just like I expect it to! But I don't understand why and that strikes fear of future repercussion.
EDIT:
I'm using several structs in place of SomeStruct like VkExtensionProperties defined in vulkan_core
typedef struct VkExtensionProperties {
char extensionName[VK_MAX_EXTENSION_NAME_SIZE];
uint32_t specVersion;
} VkExtensionProperties;
From Khronos specs
You probably can't create a set of char * unless all instances of extensionName with the same value point to the same char array (it would store unique pointers instead of unique values). If you use std::set<std::string> instead this will both work and only store unique values and solve your variable lifetime problem as std::string takes care of copying (or moving) itself for you where necessary:
auto lambdaFn =
[](const SomeStruct& x) { return std::string(x.extensionName); };
std::set<std::string> xs;
std::transform(availableExtensions.begin(),
availableExtensions.end(),
std::inserter(xs, xs.begin()),
lambdaFn);
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