Consider the following struct and functions
typedef struct __attribute__((__packed__)) req_file {
uint32_t start_pos;
uint32_t byte_count;
uint16_t name_len;
} req_file;
void req_file_hton(req_file *d){
d->name_len = htons(d->name_len);
d->start_pos = htonl(d->start_pos);
d->byte_count = htonl(d->byte_count);
}
void req_file_ntoh(req_file *d){
d->name_len = ntohs(d->name_len);
d->start_pos = ntohl(d->start_pos);
d->byte_count = ntohl(d->byte_count);
}
The above code is tedious to write for a lot of structs with many fields. I would like to configure the name and the fields of the struct once, and have the functions struct_name_hton and struct_name_ntoh generated for me. I have tried to play with x macros a little but had bad luck. A portable C preprocessor solution will be highly appreciated (not C++).
Well, that's easy.
#include <stdint.h>
#include <arpa/inet.h>
/* the NETSTRUCT library ------------------------------- */
// for uint32_t
#define NETSTRUCT_dec_uint32_t(n) uint32_t n;
#define NETSTRUCT_hton_uint32_t(n) t->n = htonl(t->n);
#define NETSTRUCT_ntoh_uint32_t(n) t->n = ntohl(t->n);
// for uint16_t
#define NETSTRUCT_dec_uint16_t(n) uint16_t n;
#define NETSTRUCT_hton_uint16_t(n) t->n = htons(t->n);
#define NETSTRUCT_ntoh_uint16_t(n) t->n = ntohs(t->n);
// dec hton ntoh switch
#define NETSTRUCT_dec(type, name) NETSTRUCT_dec_##type(name)
#define NETSTRUCT_hton(type, name) NETSTRUCT_hton_##type(name)
#define NETSTRUCT_ntoh(type, name) NETSTRUCT_ntoh_##type(name)
// calls NETSTRUCT_mod
#define NETSTRUCT1(mod, a) NETSTRUCT_##mod a
#define NETSTRUCT2(mod, a, ...) NETSTRUCT1(mod, a) NETSTRUCT1(mod, __VA_ARGS__)
#define NETSTRUCT3(mod, a, ...) NETSTRUCT1(mod, a) NETSTRUCT2(mod, __VA_ARGS__)
#define NETSTRUCT4(mod, a, ...) NETSTRUCT1(mod, a) NETSTRUCT3(mod, __VA_ARGS__)
// TO DO: all up to NETSTRUCT64
// variadic macro overload
#define NETSTRUCT_GET(_1,_2,_3,_4,NAME,...) NAME
// Overlads VA_ARGS with specified mod
#define NETSTRUCT_IN(mod, ...) \
NETSTRUCT_GET(__VA_ARGS__, NETSTRUCT4, NETSTRUCT3, NETSTRUCT2, NETSTRUCT1) \
(mod, __VA_ARGS__)
// entrypoint of out library
#define NETSTRUCT(name, ...) \
\
struct name { \
NETSTRUCT_IN(dec, __VA_ARGS__) \
} __attribute__((__packed__)); \
\
void name##_hton(struct name *t) { \
NETSTRUCT_IN(hton, __VA_ARGS__) \
} \
\
void name##_ntoh(struct name *t) { \
NETSTRUCT_IN(ntoh, __VA_ARGS__) \
}
/* -------------------------------------------------------- */
// adding custom type
#define NETSTRUCT_dec_uint8_t_arr_8(n) uint8_t n[8];
#define NETSTRUCT_hton_uint8_t_arr_8(n) do{}while(0);
#define NETSTRUCT_ntoh_uint8_t_arr_8(n) do{}while(0);
NETSTRUCT(reg_file,
(uint32_t, start_pos),
(uint32_t, byte_count),
(uint16_t, name_len),
(uint8_t_arr_8, example_custom_array)
);
int main() {
struct reg_file t;
reg_file_hton(&t);
reg_file_ntoh(&t);
}
I have written the mactos so it's easy to add another function, most probably void name##serialize(char *in) and void name##deserialize(const char *out). The design can be slightly refactored so that type callbacks NETSTRUCT_dec_* take two or even unknown number of arguments with ex. NETSTRUCT(name, (type_callback_suffix, (arguments, arguments2))).
@edit added custom array type example and some lines order changing.
IMHO, you should use a raw buffer for input / output. This is by far more portable (and safer) than guessing the way a compiler will order the fields or the structure on each system.
In addition, this would allow you to pack/unpack data without worrying about byte order or memory alignment.
The macros in this example code were extracted from the facil.io framework header:
/** Reads an unaligned network ordered byte stream to a 16 bit number. */
#define fio_str2u16(c) \
((uint16_t)(((uint16_t)(((uint8_t *)(c))[0]) << 8) | \
(uint16_t)(((uint8_t *)(c))[1])))
/** Reads an unaligned network ordered byte stream to a 32 bit number. */
#define fio_str2u32(c) \
((uint32_t)(((uint32_t)(((uint8_t *)(c))[0]) << 24) | \
((uint32_t)(((uint8_t *)(c))[1]) << 16) | \
((uint32_t)(((uint8_t *)(c))[2]) << 8) | \
(uint32_t)(((uint8_t *)(c))[3])))
/** Writes a local 16 bit number to an unaligned buffer in network order. */
#define fio_u2str16(buffer, i) \
do { \
((uint8_t *)(buffer))[0] = ((uint16_t)(i) >> 8) & 0xFF; \
((uint8_t *)(buffer))[1] = ((uint16_t)(i)) & 0xFF; \
} while (0);
/** Writes a local 32 bit number to an unaligned buffer in network order. */
#define fio_u2str32(buffer, i) \
do { \
((uint8_t *)(buffer))[0] = ((uint32_t)(i) >> 24) & 0xFF; \
((uint8_t *)(buffer))[1] = ((uint32_t)(i) >> 16) & 0xFF; \
((uint8_t *)(buffer))[2] = ((uint32_t)(i) >> 8) & 0xFF; \
((uint8_t *)(buffer))[3] = ((uint32_t)(i)) & 0xFF; \
} while (0);
void req_file_read(req_file *d, unsigned char * buffer){
d->byte_count = fio_str2u32(buffer);
d->start_pos = fio_str2u32(buffer + 4);
d->name_len = fio_str2u16(buffer + 8);
}
void req_file_write(unsigned char * buffer, req_file *d){
fio_u2str32(buffer, d->byte_count);
fio_u2str32(buffer + 4, d->start_pos);
fio_u2str16(buffer + 8, d->name_len);
}
This makes it far easier to handle unaligned memory access as well as network byte ordering on any system. The binary based math makes this both portable and space efficient.
As per the comments and concerns raised by Lightness Races in Orbit, here's a header file with X-macros that could be used to automatically create X_read / X_write inline functions.
The downside of serialization is that the byte offset for the raw buffer should be provided when declaring the struct using the macros.
In this example, the same header is included a number of times with different results. Also, the read/write functions don't have to be inlined, it's just an example.
Here's the header:
/* note there's NO include guard in the header file */
#ifndef H__FACIL_IO_MACROS
#define H__FACIL_IO_MACROS
/** Reads an unaligned network ordered byte stream to a 16 bit number. */
#define fio_str2u16(c) \
((uint16_t)(((uint16_t)(((uint8_t *)(c))[0]) << 8) | \
(uint16_t)(((uint8_t *)(c))[1])))
/** Reads an unaligned network ordered byte stream to a 32 bit number. */
#define fio_str2u32(c) \
((uint32_t)(((uint32_t)(((uint8_t *)(c))[0]) << 24) | \
((uint32_t)(((uint8_t *)(c))[1]) << 16) | \
((uint32_t)(((uint8_t *)(c))[2]) << 8) | \
(uint32_t)(((uint8_t *)(c))[3])))
/** Writes a local 16 bit number to an unaligned buffer in network order. */
#define fio_u2str16(buffer, i) \
do { \
((uint8_t *)(buffer))[0] = ((uint16_t)(i) >> 8) & 0xFF; \
((uint8_t *)(buffer))[1] = ((uint16_t)(i)) & 0xFF; \
} while (0);
/** Writes a local 32 bit number to an unaligned buffer in network order. */
#define fio_u2str32(buffer, i) \
do { \
((uint8_t *)(buffer))[0] = ((uint32_t)(i) >> 24) & 0xFF; \
((uint8_t *)(buffer))[1] = ((uint32_t)(i) >> 16) & 0xFF; \
((uint8_t *)(buffer))[2] = ((uint32_t)(i) >> 8) & 0xFF; \
((uint8_t *)(buffer))[3] = ((uint32_t)(i)) & 0xFF; \
} while (0);
/* convert SERIAL_STRUCT_NAME to actual name */
#define SERIAL_STRUCT_MAKE(struct_name) SERIAL_STRUCT_MAKE2(struct_name)
#endif
#if SERIALIZE_TYPE /* create the type */
#undef SERIALIZE_TYPE
#undef SERIAL_STRUCT_FIELD
#define SERIAL_STRUCT_FIELD(name, bits, pos) uint##bits##_t name
#undef SERIAL_STRUCT_MAKE2
#define SERIAL_STRUCT_MAKE2(struct_name) \
typedef struct { \
SERIAL_STRUCT_FIELDS; \
} struct_name##_s;
/* perform macros */
SERIAL_STRUCT_MAKE(SERIAL_STRUCT_NAME)
#elif SERIALIZE_READ /* create reader function */
#undef SERIALIZE_READ
#undef SERIAL_STRUCT_FIELD
#define SERIAL_STRUCT_FIELD(name, bits, pos) \
dest->name = fio_str2u##bits((src + (pos)))
#undef SERIAL_STRUCT_MAKE2
#define SERIAL_STRUCT_MAKE2(struct_name) \
inline static void struct_name_read(struct_name##_s *dest, \
unsigned char *src) { \
SERIAL_STRUCT_FIELDS; \
}
/* perform macros */
SERIAL_STRUCT_MAKE(SERIAL_STRUCT_NAME)
#elif SERIALIZE_WRITE /* create writer function */
#undef SERIALIZE_WRITE
#undef SERIAL_STRUCT_FIELD
#define SERIAL_STRUCT_FIELD(name, bits, pos) \
fio_u2str##bits((dest + (pos)), src->name)
#undef SERIAL_STRUCT_MAKE2
#define SERIAL_STRUCT_MAKE2(struct_name) \
inline static void struct_name##_write(unsigned char *dest, \
struct_name##_s *src) { \
SERIAL_STRUCT_FIELDS; \
}
/* perform macros */
SERIAL_STRUCT_MAKE(SERIAL_STRUCT_NAME)
#endif
In the implementation file, the information might look like this (again, the inline approach could be altered):
/* will produce req_file_s as the struct name, but you can change that */
#define SERIAL_STRUCT_NAME req_file
#define SERIAL_STRUCT_FIELDS \
SERIAL_STRUCT_FIELD(start_pos, 32, 0); \
SERIAL_STRUCT_FIELD(byte_count, 32, 4); \
SERIAL_STRUCT_FIELD(name_len, 16, 8)
#define SERIALIZE_TYPE 1
#include "serialize.h"
#define SERIALIZE_READ 1
#include "serialize.h"
#define SERIALIZE_WRITE 1
#include "serialize.h"
This could be adjusted so SERIALIZE_TYPE also declares the functions (without defining them), and the functions aren't inlined (so only the implementation file includes the header 3 times per type.
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