As you may know that box-shadow is not a part of box-model. so what could be a good way to compute the width of box-shadow that adds to an element?
Update: I need to know the total width of an element, including the shadow width.
well you could simply add a margin equal to the box-shadow. For example:
box-shadow: 0 0 10px #008800;
margin: 10px;
in the case you use the X and Y offsets on the box-shadow use add that value to the length of the shadow. Example:
box-shadow: 5px 5px 10px #080;
margin: 5px 15px 15px 5px;
here the offset is 5px, plus the 10px length. In the case of the spread we can continue to add to the margin values to take this into consideration.
box-shadow: 5px 5px 10px 7px #080;
margin: 12px 21px 21px 12px;
using the margin will keep the shadow from overlapping other objects on the page.
Exact width will differ from browser to browser. Each renders the shadows different. If i have to give a hard calculation for the object I guess it would be the something like this (the css property for reference)
box-shadow: h-shadow v-shadow blur spread color;
The box model offsets would be
top = (spread - v_shadow + 0.5*blur)
right = (spread + h_shadow + 0.5*blur)
bottom = (spread + v_shadow + 0.5*blur)
left = (spread - h_shadow + 0.5*blur)
The coefficient of the blur is a estimate, it may need to be adjusted slightly. Personally I prefer to not use the offset, but is here to show where it would be used
here is a jsfiddle to see it in action http://jsfiddle.net/YvqZV/4/
Just extending @samuel.molinski's answer by creating a complete function that takes a box shadow and returns the widths.
function getBoxShadowWidths(boxShadow) {
// not supporting multiple box shadow declarations for now
if ((boxShadow.match(/(rgb|#)/g) || []).length > 1) {
return false;
}
const regEx = /(\d(?=(px|\s)))/g;
const matches = [];
// box-shadow can have anywhere from 2-4 values, including horizontal offset, vertical offset,
// blur, and spread. Below finds each one and pushes it into an array (regEx.exec when used in succession
// with a global regex will find each match.
let match = regEx.exec(boxShadow);
while (match != null) {
matches.push(match[0]);
match = regEx.exec(boxShadow);
}
// default blur & spread to zero px if not found by the regex
const [hOffset = 0, vOffset = 0, blur = 0, spread = 0] = matches.map(parseFloat);
// calculate approximate widths by the distance taken up by each side of the box shadow after normalizing
// the offsets with the spread and accounting for the added distance resulting from the blur
// See https://msdn.microsoft.com/en-us/hh867550.aspx - "the blurring effect should approximate the
// Gaussian blur with a standard deviation equal to HALF of the blur radius"
const top = spread - vOffset + 0.5 * blur;
const right = spread + hOffset + 0.5 * blur;
const bottom = spread + vOffset + 0.5 * blur;
const left = spread - hOffset + 0.5 * blur;
return { top, right, bottom, left };
}
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