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Can managed code perform computations as fast as unmamanged?

I've been interested in different chess engines lately. There are many open and closed sources project in this field. They are all (most of them anyway) written in C/C++. This is kind of an obvious thing - you have a computationally intensive task, you use C/C++ so you get both portability and speed. This seems like a no-brainier.

However, I would like to question that idea. When .NET first appeared, there were many people saying that .NET idea would not work because .NET programs were doomed to be super-slow. In reality this did not happen. Somebody did a good job with the VM, JIT, etc and we have decent performance for most tasks now. But not all. Microsoft never promised that .NET will be suitable for all task and admitted for some tasks you will still need C/C++.

Going back to the question of computationally heavy task - is there a way to write a .NET program so that it does not perform computations considerably worse that an unmanaged code using the same algorithms? I'd be happy with "constant" speed loss, but anything worse than that is going to be a problem.

What do you think? Can we be close in speed to unmanaged code for computations in managed code, or unmanaged code is the only viable answer? If we can, how? If we can't why?

Update: a lot of good feedback here. I'm going to accept the most up-voted answer.

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Andrew Savinykh Avatar asked Dec 10 '25 09:12

Andrew Savinykh


2 Answers

"Can" it? Yes, of course. Even without unsafe/unverifiable code, well-optimized .NET code can outperform native code. Case in point, Dr. Jon Harrop's answer on this thread: F# performance in scientific computing

Will it? Usually, no, unless you go way out of your way to avoid allocations.

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ildjarn Avatar answered Dec 12 '25 23:12

ildjarn


.NET is not super-super slow- but nor is it in the same realm as a native language. The speed differential is something you could easily suck up for a business app that prefers safety and shorter development cycles. If you're not using every cycle on the CPU then it doesn't matter how many you use, and the fact is that many or even most apps simply don't need that kind of performance. However, when you do need that kind of performance, .NET won't offer it.

More importantly, it's not controllable enough. In C++ then you destroy every resource, manage every allocation. This is a big burden when you really don't want to have to do it- but when you need the added performance of fine-tuning every allocation, it's impossible to beat.

Another thing to consider is the compiler. I mean, the JIT has access to more information about both the program and the target CPU. However, it does have to re-compile from scratch every time, and do so under far, far greater time constraints than the C++ compiler, inherently limiting what it's capable of. The CLR semantics, like heap allocation for every object every time, are also fundamentally limiting of it's performance. Managed GC allocation is plenty fast, but it's no stack allocation, and more importantly, de-allocation.

Edit: Of course, the fact that .NET ships with a different memory control paradigm to (most) native languages means that for an application for which garbage collection is particularly suited, then .NET code may run faster than native code. This isn't, however, anything to do with managed code versus native code, just picking the right algorithm for the right job, and it doesn't mean that an equivalent GC algorithm used from native code wouldn't be faster.

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Puppy Avatar answered Dec 12 '25 23:12

Puppy



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