Does the delete() operator destroy all the sub-objects of an object too?
Or do I need to call the delete of sub-object before deleting the parent object?
class equipment
{
public:
int model_id;
...
}
class player
{
public:
int x, y;
equipment * Equipment;
player(void) { Equipment = new equipment[2];};
~player(void) { delete [] Equipment; }
};
int main (....)
{
player = new Player;
...
...
delete Player;
}
you need to delete the dynamically allocated subobjects in the destructor of the main object and you have properly done this by deleting array Equipment
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