This is the scenario;
// I have created a buffer
void *buffer = operator new(100)
/* later some data from a different buffer is put into the buffer at this pointer
by a function in an external header so I don't know what it's putting in there */
cout << buffer;
I want to print out the data that was put into the buffer at this pointer to see what went in. I would like to just print it out as raw ASCII, I know there will be some non-printable characters in there but I also know some legible text was pushed there.
From what I have read on the Internet cout can't print out uncasted data like a void, as opposed to an int or char. However, the compiler wont let me cast it on the fly using (char) for example. Should I create a seperate variable that casts the value at the pointer then cout that variable, or is there a way I can do this directly to save on another variable?
Do something like:
// C++11
std::array<char,100> buf;
// use std::vector<char> for a large or dynamic buffer size
// buf.data() will return a raw pointer suitable for functions
// expecting a void* or char*
// buf.size() returns the size of the buffer
for (char c : buf)
std::cout << (isprint(c) ? c : '.');
// C++98
std::vector<char> buf(100);
// The expression `buf.empty() ? NULL : &buf[0]`
// evaluates to a pointer suitable for functions expecting void* or char*
// The following struct needs to have external linkage
struct print_transform {
char operator() (char c) { return isprint(c) ? c : '.'; }
};
std::transform(buf.begin(), buf.end(),
std::ostream_iterator<char>(std::cout, ""),
print_transform());
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