TL;DR: Is it possible to use mixed-mode assemblies in Azure Functions?
Details: I have an in-house mixed-mode assembly that I'm trying to use in an Azure Function. When I try to build, I get the following error:
------ Build started: Project: AzureDemo, Configuration: Debug x64 ------
AzureDemo -> C:\src\local\2017\AzureDemo\bin\x64\Debug\net462\bin\AzureDemo.dll
C:\Users\hugh\.nuget\packages\microsoft.net.sdk.functions\1.0.2\build\netstandard1.0\Microsoft.NET.Sdk.Functions.Build.targets(31,5): error : Could not load file or assembly 'file:///C:\src\local\2017\AzureDemo\bin\x64\Debug\net462\bin\AzureDemo.dll' or one of its dependencies. An attempt was made to load a program with an incorrect format.
Done building project "AzureDemo.csproj" -- FAILED.
For clarity, the in-house library is x64 and my demo project is also x64, so it's not an x86/x64 problem.
Also, when I take the code out of the Azure Function project and put it in a plain old .NET Core 2.0 project, it builds just fine. edit: it builds fine, but it still doesn't run (System.EntryPointNotFoundException: A library name must be specified in a DllImport attribute applied to non-IJW methods.). So I may be in deeper water than I thought.
I'm kind of afraid Azure Functions won't work with mixed-mode assemblies... but I haven't found any definitive statement to that effect.
I'm also a little concerned that the fact that it's using netstandard1.0 might have something to do with it.
The error is happening at build time when the SDK launches the build task to generate the build artifacts/function metadata.
I've opened this issue with the details to track the bug: https://github.com/Azure/azure-functions-vs-build-sdk/issues/131
Actual x64 CLI releases would also be required for successful local testing, and this is tracked here: https://github.com/Azure/azure-functions-cli/issues/117
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