I'm having a really annoying problem with a AR view acting like a compass. So when I hold the phone in portrait (so that the screen is pointing to my face), then I call the remapCoordinateSystem that the pitch is 0 when holding it portrait. Then the azimuth (compass functionality) is perfect, but as soon as I tilt the phone the azimuth gets ruined, if I bend forward the azimuth increases and if I bend backwards it decreases.
I use 2 sensors to get the readings, Sensor.TYPE_MAGNETIC_FIELD and Sensor.TYPE_GRAVITY.
I use a lowpassfilter which is pretty basic, it's implemented with an alpha constant and is used directly on the read values from the sensors.
Here is my code:
float[] rotationMatrix = new float[9];
SensorManager.getRotationMatrix(rotationMatrix, null, gravitymeterValues,
    magnetometerValues);
float[] remappedRotationMatrix = new float[9];
SensorManager.remapCoordinateSystem(rotationMatrix, SensorManager.AXIS_X,
    SensorManager.AXIS_Z, remappedRotationMatrix);
float results[] = new float[3];
SensorManager.getOrientation(remappedRotationMatrix, results);
float azimuth = (float) (results[0] * 180 / Math.PI);
if (azimuth < 0) {
    azimuth += 360;
}
float pitch = (float) (results[1] * 180 / Math.PI);
float roll = (float) (results[2] * 180 / Math.PI);
As you see there is no magic here. I call this piece of code when the gravitymeterValues and the magnetometerValues are ready to be used.
My question is how do I stop the azimuth from going crazy when I tilt the phone?
I checked a free app on the Google Play Store, Compass and it hasn't solved this problem, but I hope there is a solution.
I have 2 solutions in mind:
Make the AR view only work in very constrainted pitch angles, right now I have something like pitch >= -5 && pitch <= 30. If this isn't fullfilled the user is shown a screen that asks him/her to rotate the phone to portrait.
Somehow use the pitch to suppress the azimuth, this seems like a pretty device-specific solution though, but of course I'm open for suggestions.
I can also add that I've been searching for a couple of hours for a decent solution and I haven't found any that has given me any better solutions than 2) here.
Thanks in advance!
Azimuth (angle around the z-axis). Pitch (angle around the x-axis). Roll (angle around the y-axis). 1 This sensor was deprecated in Android 2.2 (API level 8), and this sensor type was deprecated in Android 4.4W (API level 20).
The Android platform also provides a sensor that lets you determine how close the face of a device is to an object (known as the proximity sensor ). The geomagnetic field sensor and the proximity sensor are hardware-based.
Likewise, handset manufacturers usually include a proximity sensor to determine when a handset is being held close to a user's face (for example, during a phone call). For determining a device's orientation, you can use the readings from the device's accelerometer and the geomagnetic field sensor.
Position sensors. The Android platform provides two sensors that let you determine the position of a device: the geomagnetic field sensor and the accelerometer. The Android platform also provides a sensor that lets you determine how close the face of a device is to an object (known as the proximity sensor ).
For complete code see https://github.com/hoananguyen/dsensor
Keep a history and average out, I do not know the correct interpretation of pitch and roll so the following code is for azimuth only. 
Class members
private List<float[]> mRotHist = new ArrayList<float[]>();
private int mRotHistIndex;
// Change the value so that the azimuth is stable and fit your requirement
private int mHistoryMaxLength = 40;
float[] mGravity;
float[] mMagnetic;
float[] mRotationMatrix = new float[9];
// the direction of the back camera, only valid if the device is tilted up by
// at least 25 degrees.
private float mFacing = Float.NAN;
public static final float TWENTY_FIVE_DEGREE_IN_RADIAN = 0.436332313f;
public static final float ONE_FIFTY_FIVE_DEGREE_IN_RADIAN = 2.7052603f;
onSensorChanged
@Override
public void onSensorChanged(SensorEvent event)
{
     if (event.sensor.getType() == Sensor.TYPE_GRAVITY)
     {
         mGravity = event.values.clone();
     }
     else
     {
        mMagnetic = event.values.clone();
     }
     if (mGravity != null && mMagnetic != null)
     {
          if (SensorManager.getRotationMatrix(mRotationMatrix, null, mGravity, mMagnetic))
          {
              // inclination is the degree of tilt by the device independent of orientation (portrait or landscape)
              // if less than 25 or more than 155 degrees the device is considered lying flat
              float inclination = (float) Math.acos(mRotationMatrix[8]);
              if (inclination < TWENTY_FIVE_DEGREE_IN_RADIAN 
                      || inclination > ONE_FIFTY_FIVE_DEGREE_IN_RADIAN)
              {
                  // mFacing is undefined, so we need to clear the history
                  clearRotHist();
                  mFacing = Float.NaN;
              }
              else
              {
                  setRotHist();
                  // mFacing = azimuth is in radian
                  mFacing = findFacing(); 
              }
          }
     }
}
private void clearRotHist()
{
    if (DEBUG) {Log.d(TAG, "clearRotHist()");}
    mRotHist.clear();
    mRotHistIndex = 0;
}
private void setRotHist()
{
    if (DEBUG) {Log.d(TAG, "setRotHist()");}
    float[] hist = mRotationMatrix.clone();
    if (mRotHist.size() == mHistoryMaxLength)
    {
        mRotHist.remove(mRotHistIndex);
    }   
    mRotHist.add(mRotHistIndex++, hist);
    mRotHistIndex %= mHistoryMaxLength;
}
private float findFacing()
{
    if (DEBUG) {Log.d(TAG, "findFacing()");}
    float[] averageRotHist = average(mRotHist);
    return (float) Math.atan2(-averageRotHist[2], -averageRotHist[5]);
}
public float[] average(List<float[]> values)
{
    float[] result = new float[9];
    for (float[] value : values)
    {
        for (int i = 0; i < 9; i++)
        {
            result[i] += value[i];
        }
    }
    for (int i = 0; i < 9; i++)
    {
        result[i] = result[i] / values.size();
    }
    return result;
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With