I am trying to add google sign-in with swiftUI whith UIKitViewController, and for some reason I have difficulties showing the button does not appear in style
The signIn and the button works perfect but at some point the style of the button stopped appearing
I'm adding the button in a uikit viewcontroller, because I couldn't think of another way to handle the Google delegate
Here's the preview https://ibb.co/tYhx62b
//
// GoogleSignInButtonView.swift
//
// Created by Ivan Schaab on 11/09/2019.
// Copyright © 2019 Ivan Schaab. All rights reserved.
//
import GoogleSignIn
import SwiftUI
struct GoogleSignInButtonView: View {
@EnvironmentObject var lvm: LoginViewModel
var body: some View {
HStack {
Spacer()
GoogleButtonViewControllerRepresentable { (token, user) in
// Google Login Success
// Now do Backend Validations
self.lvm.loginOauth(token: token, user: user)
}
Spacer()
}.frame(alignment: .center)
}
}
class GoogleButtonUIKitViewController: UIViewController {
var signInButton = GIDSignInButton()
override func viewDidLoad() {
super.viewDidLoad()
GIDSignIn.sharedInstance().clientID = Constants.GOOGLE_CLIENT_ID
self.view.addSubview(signInButton)
GIDSignIn.sharedInstance()?.presentingViewController = self
// Automatically sign in the user.
GIDSignIn.sharedInstance()?.restorePreviousSignIn()
}
}
struct GoogleButtonViewControllerRepresentable: UIViewControllerRepresentable
{
let vc = GoogleButtonUIKitViewController()
var googleResponse: (String, User) -> Void
func makeUIViewController(context: Context) -> GoogleButtonUIKitViewController {
return vc
}
func updateUIViewController(_ uiViewController: GoogleButtonUIKitViewController, context: Context) {}
func makeCoordinator() -> Coordinator {
Coordinator(vc: vc, googleResponse: googleResponse)
}
static func dismantleUIViewController(_ uiViewController: GoogleButtonUIKitViewController, coordinator: GoogleButtonViewControllerRepresentable.Coordinator) {
print("DISMANTLE")
}
class Coordinator: NSObject, GIDSignInDelegate {
var foo: (String, User) -> Void
init(vc: GoogleButtonUIKitViewController, googleResponse: @escaping (String, User) -> Void) {
self.foo = googleResponse
super.init()
GIDSignIn.sharedInstance()?.delegate = self
}
func sign(_ signIn: GIDSignIn!, didSignInFor googleUser: GIDGoogleUser!, withError error: Error!) {
if let error = error {
if (error as NSError).code == GIDSignInErrorCode.hasNoAuthInKeychain.rawValue {
print("The user has not signed in before or they have since signed out.")
} else {
print("\(error.localizedDescription)")
}
return
}
// let userId = googleUser.userID // For client-side use only!
let idToken = googleUser.authentication.idToken // Safe to send to the server
let email = googleUser.profile.email
if googleUser.profile.hasImage{
let imageUrl = googleUser.profile.imageURL(withDimension: 120)
print(" image url: ", imageUrl?.absoluteString ?? "NO URL")
}
let user : User = User(id: 1, name: googleUser.profile.givenName, surname: googleUser.profile.familyName, imgName: "" , email: googleUser.profile.email)
print("email: ",email ?? "NO EMAIL")
foo(idToken! , user)
}
}
}
#if DEBUG
struct SomeRepView_Previews: PreviewProvider {
static var previews: some View {
GoogleSignInButtonView().environmentObject(LoginViewModel())
}
}
#endif
Go to Project Navigator -> Select the Target -> Click the 'Signing & Capabilities' tab. -> click Capability and add the Sign In with Apple capability. Go to the Developer Portal -> Create a New Bundle ID or Select Existing Bundle ID and under the Capabilities select the checkbox for 'Sign In with Apple'.
On your iPhone or iPad, open the Safari app. Go to www.google.com. Tap your profile image or Sign in. Follow the sign-in steps.
If you haven't yet connected your app to your Firebase project, do so from the Firebase console. Enable Google as a sign-in method in the Firebase console: In the Firebase console, open the Auth section. On the Sign in method tab, enable the Google sign-in method and click Save.
This is a part of my code where I implement Facebook and Google login, using any button I hope it helps you
import SwiftUI
import GoogleSignIn
import FBSDKLoginKit
var body: some View {
LoadingView(isShowing: .constant(loading)) {
NavigationView {
ScrollView {
VStack {
Text("Or Login with").font(.footnote)
HStack {
Button(action: self.logginFb, label: {
Image("ic_facebook").foregroundColor(Color.white).frame(width: 20, height: 20)
})
.padding(EdgeInsets(top: 8, leading: 16, bottom: 8, trailing: 16))
.background(Color("facebook"))
.cornerRadius(8.0)
Button(action: self.socialLogin.attemptLoginGoogle, label: {
Image("ic_google").frame(width: 20, height: 20)
})
.padding(EdgeInsets(top: 8, leading: 16, bottom: 8, trailing: 16))
.background(Color.white)
.cornerRadius(8.0)
.shadow(radius: 4.0)
}.padding()
}.padding(.all, 32)
}.navigationBarTitle(Text("Login"))
}
}
}
func logginFb() {
socialLogin.attemptLoginFb(completion: { result, error in
})
}
struct SocialLogin: UIViewRepresentable {
func makeUIView(context: UIViewRepresentableContext<SocialLogin>) -> UIView {
return UIView()
}
func updateUIView(_ uiView: UIView, context: UIViewRepresentableContext<SocialLogin>) {
}
func attemptLoginGoogle() {
GIDSignIn.sharedInstance()?.presentingViewController = UIApplication.shared.windows.last?.rootViewController
GIDSignIn.sharedInstance()?.signIn()
}
func attemptLoginFb(completion: @escaping (_ result: FBSDKLoginManagerLoginResult?, _ error: Error?) -> Void) {
let fbLoginManager: FBSDKLoginManager = FBSDKLoginManager()
fbLoginManager.logOut()
fbLoginManager.logIn(withReadPermissions: ["email"], from: UIApplication.shared.windows.last?.rootViewController) { (result, error) -> Void in
completion(result, error)
}
}
}
struct LoginView_Previews: PreviewProvider {
static var previews: some View {
LoginView()
}
}
The configuration of google and facebook in AppDelegate is the same as its documentation.
Now with swiftUI it is not necessary to use the default buttons that you give us.
Google and Facebook custom buttons
Note for SwiftUI 2.0 lifecycle: there is no standard AppDelegate
so you also need to add an adapter in main App file:
@main
struct ExampleApp: App {
@UIApplicationDelegateAdaptor(ExampleAppDelegate.self) var appDelegate
and prepare the Delegate in a separate file:
//No @UIApplicationMain
class ExampleAppDelegate: NSObject, UIApplicationDelegate, GIDSignInDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
GIDSignIn.sharedInstance().clientID = "YOUR CLINET ID"
GIDSignIn.sharedInstance().delegate = self
return true
}
...
With the latest SwiftUI, you can setup the GIDSignInDelegate
within your AppDelegate
and ensure that it conforms to all methods. Then, within your SceneDelegate
, when setting up the window, you can drop this line in to setup the presenting view controller:
GIDSignIn.sharedInstance()?.presentingViewController = window.rootViewController
.
Lastly, when creating your button, set the action or tap gesture to call GIDSignIn.sharedInstance().signIn()
and you should be good to go!
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